Well, you know, previously I had started one as England and had in fact gotten their general dead and it was pretty cool they took offense to that and attacked me next turn.
Here though nothing had happened in the campaign yet, I sent the Princess to the closest HRE castle the 1st turn, so she got there at like turn 3 and we had an alliance. She didn't have much in the way of any traits as I recall, really just a one heart boring Princess. I did take the closest castle held by rebels that bordered the HRE empire, hence the reason I've focused on the possibility that sharing a border is a potential trigger for hostilities.
I think you'll appreciate this, once they laid siege to my castle we were still on good relations diplomatically, and it eroded over time as I repelled them. My point being you could not predict this happening based on looking at your diplomatic relationship status, now that is where I consider this a game design issue that I can only assume they addressed in later games, because I see relationships go bad in S2 and R2 in advance of them happening, not always with much warning, but certainly not something as absurd as this where we're supposedly still on Good diplomatic relationships at the exact moment they are laying siege to my castle.![]()
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