1. Wooden walls: Gates seem to jump entirely back from their gateways when hit with a battering ram. I seem to recall this happening with other mods and possibly the base game.
2. Recruitment: The number of recruitment slots in settlements seems to jump around like a jack rabbit, particularly in Hellenistic settlements with Hellenistic government. Most of the time, they get one slot, but seemingly on random turns, they get 4 to 6 slots depending on size. Allied governments of all types get one or two slots based on their size.
3. Storms inland due to lakes: Mentioned elsewhere repeatedly, I'm sure.
4. "Still Fighting" bug from EB1 may have carried over a little, sometimes it requires some work to get a unit to disengage from corpses. Though it may just be a case of one or two blokes left alive that I can't see from a unit that's already buggered off.
5. CTD when closing unit description screen while city recruitment screen is open. "Unspecified error" each time. Doesn't happen every time, nor is it game-breaking stuff, but it's there.
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