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Thread: EB2 Vegetation&lighting 2.0 testing

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  1. #1
    Bored Member Tux's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    That's what vanilla does to a greater extent, even you said you prefer the vanila grass so I can't see what's the problem.

    EDIT:
    Most i can do tweaking the mipmaps:












































    Last edited by Tux; 10-30-2014 at 23:51.

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  2. #2
    Member Member Kleitos's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    Thank you Tux for you Work - in your last post and the one from 10.28. the Grass terrain looks much more realistic. (at least in the not so dark ones - there are still many very dark pictures where i cannot recognize anything on the ground except the silhouettes against the sky)

    As i cannot use the Graphic Enhancement Mod (works perfect in Battle but Strategy map sadly works unplayable slow ..at least on my engine) i would be very pleased if improvements regarding a more realistic look would be implemented in the next release.

    So playing now without the Enhancement Mod i often think the Vegetation especially the Grass looks unnatural. to much saturated - the green of the Grass and in most of my battles until now to much over-saturated flowers.

    I would love to have my Battles now in Grass Terrain like in your last posts ...especially the ones in your Pictures with the rainy Weather or the ones under the dark clouds.
    The last three in arid area i also find very good!

  3. #3
    Bored Member Tux's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    Quote Originally Posted by Kleitos View Post

    As i cannot use the Graphic Enhancement Mod (works perfect in Battle but Strategy map sadly works unplayable slow ..at least on my engine) i would be very pleased if improvements regarding a more realistic look would be implemented in the next release.
    You can disable the mod, thus improving performance, while running the game, shift + f12 is the combination to toggle it.

    So playing now without the Enhancement Mod i often think the Vegetation especially the Grass looks unnatural. to much saturated - the green of the Grass and in most of my battles until now to much over-saturated flowers.

    I would love to have my Battles now in Grass Terrain like in your last posts ...especially the ones in your Pictures with the rainy Weather or the ones under the dark clouds.
    The last three in arid area i also find very good!
    I have heard that a couple of times and that's why I'm trying to adress.
    I'm aware I cannot please everybody but I won't spend further more time on this, I think it's good enough(see last images).

    Well the funny thing is all are using the same textures(the clear sky and rainy pictures use the same) but the engine's lighting is sometimes too dark(like the first textures).

    However I haven't uploaded the last version.

  4. #4
    Member Member Kleitos's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    well, we talked about that in the Graphic Enhancement Thread already - disable the mod makes no difference ...its only in campaign map and sooo slow - i mean e.g: when currently viewing Pantikapaion and then clicking on Pergamon it takes almost a full minute until Pergamon is visible! ...and not only this longer distances - every move on Strategy Map. i wonder if no one else experienced that.? ..in Battle everything is perfect.
    ..but sadly - i liked the colors much more with the mod - i cannot use it since its in this way unplayable on Strategy map.

    well yes, i liked your last images very much - thats much more than just good enough.

  5. #5
    Bored Member Tux's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    Quote Originally Posted by Kleitos View Post
    well, we talked about that in the Graphic Enhancement Thread already - disable the mod makes no difference ...its only in campaign map and sooo slow - i mean e.g: when currently viewing Pantikapaion and then clicking on Pergamon it takes almost a full minute until Pergamon is visible! ...and not only this longer distances - every move on Strategy Map. i wonder if no one else experienced that.? ..in Battle everything is perfect.
    ..but sadly - i liked the colors much more with the mod - i cannot use it since its in this way unplayable on Strategy map.
    Ahh yes, it's really weird since it should stop any post processing, so here some final suggestions:
    Open enbseries.ini and disable everything except bloom:
    [EFFECT]
    EnableBloom=1
    EnableOcclusion=0
    EnableReflection=0
    EnableMotionBlur=0
    EnableWater=0
    EnableShadow=0
    DepthBias0
    EnableDepthOfField=0
    DepthBias=0

    And these:
    [GLOBAL]
    UseEffect=1
    AlternativeDepth=0
    AllowAntialias=0
    BugFixMode=0
    SkipShaderOptimization=0
    QuadVertexBuffer=0

    Also check if this is enabled:
    EnableShaders_3_0=1

    So if that doesn't work I can only suggest to upgrade your graphic card since it seems a compatibility issue.

    well yes, i liked your last images very much - thats much more than just good enough.
    Thanks! Here you go the final version which undergone more tweaks than in the last screenshots:
    http://www.moddb.com/mods/europa-bar...getation-patch
    Last edited by Tux; 11-01-2014 at 11:58.

  6. #6
    Member Member Kleitos's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    i just tried it again with these settings - but no difference. Seems to be some compatibility issue - well the Graphic Card (from 2009 a GeForceGT240) is updated but if you mean with upgrade to buy a new one - well i cannot afford that now.

    But im curious about your mod regarding the Vegetation - didn't expect that you already uploaded this as a mod - just thought this would be included in a future release.

    I extracted it first outside - 168MB didnt expect that much.. that looks like a lot of Work!

    As there are folders with the same name just as in the EB2.01 version - is it meant to replace all the old files/folders when extracting or copy them into the EB2\data Folder? (guess also recommendable to make a backup of the old ones somewhere outside.?)

    thanks,
    Kleitos

  7. #7
    Bored Member Tux's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    Quote Originally Posted by Kleitos View Post
    i just tried it again with these settings - but no difference. Seems to be some compatibility issue - well the Graphic Card (from 2009 a GeForceGT240) is updated but if you mean with upgrade to buy a new one - well i cannot afford that now.
    Well too bad, it's a compatiblity issue then.

    But im curious about your mod regarding the Vegetation - didn't expect that you already uploaded this as a mod - just thought this would be included in a future release.
    It will be included in a future release but until then everyone can enjoy it if they don't like the previous one.

    I extracted it first outside - 168MB didnt expect that much.. that looks like a lot of Work!
    Yes it was. :)

    As there are folders with the same name just as in the EB2.01 version - is it meant to replace all the old files/folders when extracting or copy them into the EB2\data Folder? (guess also recommendable to make a backup of the old ones somewhere outside.?)

    thanks,
    Kleitos
    Yes, replaces old ones so just copy over.

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