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Thread: EB2 Vegetation&lighting 2.0 testing

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  1. #1
    Member Member Kleitos's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    After many more Battles now i have to write some more here.
    Of course my positive evaluation still stands and the view of the vegetation and lighting is much better then before.

    But i have to add some things which first i thought they are only rare annoying coincidences - but turned out to happen really often:
    First, when a Battle take place with this Patch it is so often at dawn - but not in the morning, instead it turns out after some minutes, its evening. So after i arranged my formation and marched on - it becomes dark. And so dark that it is almost unplayable. I only once played on just to see that this is not fun at all and also not realistic.
    Since then i always have to exit the Battle, load again the Save, start the Battle again and hope for other daytime.
    Well this works - but its time consuming and i wonder why are those evening Battle scenes included anyway? ...dont think this is realistic to start a Battle when it soon becomes pitch dark.

    Second, the weather situation. First i thought ok, it can be coincidence that i have to Battle so often in heavy Rain or the like. But after many Battles now - i find there is too much chance for those bad weather scenes. ..i mean i campaign in the Mediterranean Area and almost only from spring till autumn. And the weather conditions seem to match much more with England or Belgium and not Greece. Also i find this not realistic because of the other reason: why should one so often choose bad weather for a Battle.? ..i mean most of the Battles are the ones you choose to attack - so actually, in Real the Strategos decides, when to attack. ...dont think they would have chosen that often a bad weather for that.

    In a next release it would be great to make some changes here. ...Or meanwhile - how is it possible to change this conditions in this Vegetation/Lighting file?

  2. #2
    Bored Member Tux's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    Those are present even in the vanilla EB2 and I've didn't found any fixes for them as it's requires a lot of testing.
    1. I hate those to, but I haven't found the files related to fix this. If you ever find a solution let me know.
    2. The weather situation can be fixed but it requires a lot of testing, which I tried to do but managed just to some extent.
    See the weather_db.xml, it has probabilities set for each individual weather type.

    Try a quick test with the vanila weather file, if it fixes both of the issues then we know where to fix it.

  3. #3
    Member Member Kleitos's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    Sorry for late reply - since two weeks i experienced the first major CTD´s and i cant get beyond the year 236BC in my Campaign.. and abandoned it after fruitless attempts.
    Ok, i will try this with the vanila weather file when i solved this CTD problem.

    I tried to find the vanila weather file but couldnt find it?. ..with the search function i only find the weather_db.xml of the EBII data folder.

  4. #4
    Bored Member Tux's Avatar
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    Default Re: EB2 Vegetation&lighting 1.0 testing

    You have to unpack the vanilla files from the pack. See: \M2TW\tools\unpacker

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