It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
An update with new infantry speeds should be coming soon. We've got an agreed approach on everything bar the lights, which we're testing now to find some appropriate values. The intent is faster than cataphracts, and thus potentially difficult to catch with anything other than light cavalry or other skirmishers.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Which battle difficulty setting are the EB2 settings balanced for? I usually play with H battle but my results will not be very meaningful if you are using M or VH.
Regards
Vermin
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
EDIT6 is up - wholesale changes to infantry speeds; phalanxes are untouched; non-phalanx non-skirmish infantry have a uniform speed, skirmishers are faster. Additionally, new values for testing for Akontistai, Sphendonetai and Thanvare Parsig (Persian Archers) - I'd appreciate particular observations on how those three do. Also a new descr_projectiles.txt, make sure you get that too.
Given the testing nature of those three units as stand-ins for their type, I'd recommend not using this one for a campaign.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
I would also add to please test them from all angles, and to note the direction of the shot, if the frontage of your missile-men is wider than the enemy formation, etc.
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my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).
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As a concession to those who do want to play a campaign with the updated EDU, I've done a version with unmodded test units - ie Akontistai, Sphendonetai and Persian Archers are back to their usual values in this one.
EDIT 7A:
This gives an equally balanced play experience for all units, but won't let you test our new thinking on how to do skirmishers, which isn't consistently applied across all units.
Last edited by QuintusSertorius; 04-22-2015 at 17:30.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
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