Ever since the last patch missile troops have been difficult to handle. Once melee starts my missile troops stop firing. When I target a unit multiple things can happen. If I am lucky they fire and stay put. Most of the time I have to target a unit and when I do they move so that they are directly facing the unit. If the unit that is targeted moves or routes the misile troops go chasing them. I either have the problem of missile troops not firing or running into the melee lines
Is there a way to stop missile troops from moving when selecting a target that is within range and to stop them from chasing routers.
The AI seem immune to this as it pluck away at my missile troops and can change targets without the AI's missile troops running into the melee line
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