Quote Originally Posted by Bramborough View Post
As far as I can tell, there aren't any buildings analogous to the R2 Slave Market which affect immigrants in any way (at least, not in the Saxon tree).
Spoke too soon. For Saxons, the Tavern branch of the City Communal tree addresses immigrants. Not only does it have a powerful public order buff, it also specifically reduces Immigrant P.O. penalty, up to 30% at Level IV. I assume most, if not all, factions have some such similar building.