So, the family tree makes distinctions among these 3 categories of descendants. What's not clear to me is if these distinctions mean anything for gameplay, or if they're just immersion-enhancing "window-dressing". An increased tendency to sire illegitimate offspring is identified as a negative trait; which would seem to imply that such heirs have some sort of baggage attached...as far as I can tell so far, however, there isn't any actual downside.
Is there some advantage to having a legitimate-bloodline FH? My current FH is adopted, but didn't really have a choice, as the FL has no surviving male heirs (not even a bastard). But in the next generation, I've got a bastard and a legitimate son (in a different branch; not same father) coming up. The illegitimate candidate just came of age; I don't see any negative "bastard" or "illegitimate" traits in his profile. Nor do I see any such negative traits for my current adopted FH.
So I guess my question is: All else being roughly equal trait-wise, will there any tangible gameplay reason to choose legitimacy over illegitimacy? For example, will choosing the illegitimate son cause a bigger loyalty hit in his legitimate cousin, than if I went the other way around?
The last time I played a TW game with a family tree like this was either R1 or M2; either way, it was long enough ago that I just don't remember.
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