
Originally Posted by
Bramborough
Yep, I just hit that 3rd climate change. And I think the drops are related to the chapter milestones, all of which (so far) are defined by a "survive until XXX date" requirement. I guess there could be more coming, but at this point rather irrelevant to me, since the vast majority of my territory is already infertile.
The good news is that infertility isn't a disaster. The non-fertility-dependent food buildings keep my head above water. One other thing I noticed for the barbarian build line. Farms offer by far the largest fertility +food modifier, and therefore produce the most food even at Poor fertility. Goatherds, however, provide the largest base amount of food, making them slightly more productive at Meagre, and substantially so at Infertile. They also provide more income than farms. So for northern factions who aren't planning to migrate south, conversion from farms to goats at the Meagre level seems the way to go.
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