Quote Originally Posted by Bramborough View Post
Bottom line; low-end archers can hasten the end of a fight that your guys are already winning, by making the enemy break that much quicker. But they're not going to change the morale balance and turn around a fight that you're currently losing.
Indeed, I should have worded it better, you did a better job at that..


Quote Originally Posted by Slaists View Post
The thing with whistling archers is that they hit not only the morale of your troops but their fighting ability too.
Yes, they give all the affected units -12 morale, -8 melee attack and a -25% reduction in rate of fire. Maybe something of great importance which doesn't seem to get noticed that often: Whistling shot throws a blanket of fear over all the units along it's path. The sheer number of units affected can be staggering, often more then a dozen against the AI, if you shoot diagonally across the line of battle as I sometimes do. As I have written before I generally flank on the left while being more defensive on the right and have the low-level missile troops which usually get the task of whistling around on my right while the true killers like crossbows or javelineers tend to be on the left.