Ah, good to know the PvP piece, I'll know to steer clear then. Last thing I need in a game is spending countless hours building a ship only to have it blown up.
I've sort of written off open world games for the most part anyway, I've come to realize minecraft style games have a fatal flaw to them, no end game.
So the ending is inevitably one of simply getting bored of it all and stopping. I need game play, or narrative or character development arc that heads somewhere I've decided.
Having games end not with a bang but a whimper is simply not a satisfying experience in my book and I've done it quite enough at this point to be certain of it, at least for myself.
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