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Thread: Fans suggestion thread for future releases

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  1. #1

    Default Re: Fans suggestion thread for future releases

    Would it be possible to exploit the medieval 2 totals war jihad mechanic to add the possibility of a coalition of states with similar culture against an enemy province for those regions something like that used to happen at some point in history?
    If it can be made really hard to achieve and wants good reputation with other factions for them to join it could be a nice thing. And it's 1 province so won't end up defeating everything with a decent cooldown.

    Like let's say someone has a Greek power and has good relations with other Greeks so when the Romans invade he calls for a counter-attack of a coalition of city states. But if they are infighting the chance is very slim for that.

    Just adding the idea, but I'm not a historian so I don't know if it would really fit in.

  2. #2

    Default Re: Fans suggestion thread for future releases

    I have a couple of suggestions: :)

    1) Is it possible to link Mercenary recruitment more closely to factions or restrict the replenishment levels more selectively so that for example KH can't simply recruit Mercenary Phalangitai to meets its shortfall in that area? IIRC there was mention in the Hellenic reform thread of a Hellenic faction only being able to recruit 2000 phalangites at some point. ties. With a modicum of money however, the player can simply top up his faction limits with the inexhaustible supply of fairly easily replaced mercenary equivalents. Or maybe just make them a lot more expensive to recruit/maintain?

    2) Is it possible (or desirable?) to have each faction capital capable of retraining but not recruiting all/most of the initial starting army. For example the Macedonians start with a nice unit of Hetairoi which is usually ground down in a few battles. It is then several decades before Macedonia can build up its cities/associated buildings to recruit or retrain them, which leaves much of the early-middle part of the game bereft of these colourful units.

    Thoughts?

    Regards
    Vermin

  3. #3

    Default Re: Fans suggestion thread for future releases

    .I also hope that you can introduce one important things to the military.The logistics.If your army are too far away from your basis.It should run out of food.There should be deserters and lower morale.The cost outside the country should be far higher inside it.I think this will help balance the nomad and permanent faction

  4. #4
    Member Member anubis88's Avatar
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    Default Re: Fans suggestion thread for future releases

    Hi,

    you already get penalties when you leave your territory; unit attrition is not possible in the mtw engine though
    Europa Barbarorum Secretary

  5. #5

    Default Re: Fans suggestion thread for future releases

    If that is not possible.Could you lower the training cost and the upkeep of the nomadic faction.A nomadic leader did not need to pay to train his warrior.He just sumon them and share with them the trophy when he win a war.There should be more reble in nomadic region.They will represent other nomadic tribe oppose the nomadic faction .They will attack nomadic faction as well as any other invader..But if you are powerful enough you can buy them out as your mercenary.

  6. #6
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Fans suggestion thread for future releases

    Quote Originally Posted by 血荐轩辕 View Post
    If that is not possible.Could you lower the training cost and the upkeep of the nomadic faction.A nomadic leader did not need to pay to train his warrior.He just sumon them and share with them the trophy when he win a war.There should be more reble in nomadic region.They will represent other nomadic tribe oppose the nomadic faction .They will attack nomadic faction as well as any other invader..But if you are powerful enough you can buy them out as your mercenary.
    No, all unit costs and upkeep are based upon the unit's status, equipment, training and size. There is no way to distinguish what faction has recruited a unit, meaning if nomadic units are cheaper then they are so for everyone. In any case, they generally are cheaper because they have less armour and are often levy or semi-professional.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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