
Originally Posted by
Ludens
Having never played Phalava, I can't help with the pastoralism questions, but a few general suggestions:
1) Diplomacy in R:TW is broken, so the player faction is pretty much on its own. Diplomatic relationships automatically deteriorate when no positive interaction takes place, so the A.I. will start to hate you even when you do nothing. This can be counteracted by a regular, token tribute of 100 mnai, but that still won't protect you from opportunistic attacks or overrule other negative effects. If an A.I. faction has to chose between the player and another A.I. faction, it will almost always side against you, even when that makes no sense (attacking the Seleucids will frequently cause other factions make peace with them within a turn or so).
So as to whether it's worth it to keep Bactria alive: they will betray at some point. However, attacking them will piss off the Saka, and likely reduce your "trustworthiness" rating with other factions, so I'd say it isn't worth the trouble. Just be ready to scramble a defence force against their inevitable betrayal.
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