So I reached the Galactic Centre... what a waste of my life.
So I reached the Galactic Centre... what a waste of my life.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
It made the Mass Effect 3 ending look like a brilliant masterpiece.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Okay, so you bolted for the Galactic Centre and reached it in 2-3 days. There are a bazillion planets and stars in the game. Is there any incentive or reason to forget about the Galactic Centre and just do something else with the game?
I'm asking because I'm currently playing Elite Dangerous, and while initially impressed with early information about No Man's Sky, the closer to release, the less excited I've become about the game. I'm inclined to stay with Elite Dangerous and remove No Man's Sky from my wishlist - unless there is more to the game than just a short two day trip to the game's objective and repeat.
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If I am honest Gregoshi. I bolted for the middle, like a mindless drone, in a very intense two day sessions which took a solid chunk of those two days, because I wanted to see what the hype was about the middle. Lets say, you can safely ignore the middle. This is part of why I was disappointed, because I neglected other parts of the game to reach it and you receive a big middle finger from the developers.
No Man's Sky's main focus is on exploring worlds, which are large and if I am honest, very time consuming to complete (especially since I couldn't scan/identify flying creatures, so had to leave a large chunk of worlds incomplete). This provide you with credits and you get to name stuff. After visiting a bunch of worlds, you will see that the fauna is pretty much identical, with the creatures being a pick 'n mix of random parts, like if someone had a bunch of lego animals, smashed them, and put them together blind-folded.
Other focus is solving puzzles and challenges, made more difficult by the fact the aliens are talking in complete jibberish, which you can unlock random words to help decode. These are repeated a lot again, and the more maths based ones you can safely introduce to toddlers for them to decode. For example, work out the next in sequence, with options presented to you.
1226-2261-2612-**** Is it = 2162 / 6122 / 4234
The game has a honeymoon period, and being honest, this will last like 10 hours before it starts to 'settle in'. In the start, this is made frustrating by lack of inventory space, which does get better later, but by that point, it doesn't really matter.
For the price-tag, the game is not worth it. This gets compounded by the fact it is a niche title (so if you like the premise, you have a nice honeymoon period to enjoy), but if you don't like the niche gameplay, it will get old very fast. There is no "end-game", offers virtually unlimited grinding which serves no real purpose. There is a quest-line which is underwhelming, but it does give some sense of achievement, especially as it does scale with difficulty due to it eating your inventory space but you do unlock the ability to start expanding it, which offsets this.
The game does give a big fanfare of a goal of "reaching the center", but there is absolutely no reason, with knowing what is there, why anyone would actually want to do it. It is more a "what is this mystery at the center.... oh.... time to re-roll my save."
Last edited by Beskar; 08-15-2016 at 17:44.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Thanks for that analysis. I guess I'll put it aside for the time being and keep tabs on it as the game progresses, in this thread and elsewhere...then wait for a Steam sale if things turn more positive.
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I found this comparison of the 2014 E3 Gameplay video, and reality.
Last edited by Beskar; 08-17-2016 at 02:55.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
So basically the game is terrible i thought it would be when they said no proper multiplayer
Last edited by Lizardo; 08-16-2016 at 21:35.
Here is a video of what happens at the galactic core. Now remember, to get to this point, you probably warped like 140 times, and if you were like me, and spent a solid 10 hours or so, of constant warping to get there.. this is the reward.
Spoiler Alert, click show to read:
Also a reddit post on missing features: https://www.reddit.com/r/NoMansSkyTh...es_a_big_list/
Last edited by Beskar; 08-17-2016 at 02:55.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Wow, that is incredibly lame. Okay, after seeing that and reading some of the reddit, I guess I don't really need this game.
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About 3 hours into the game it hit me what it was.
The game is essentially explore the minecraft world but you aren't allowed to build anything. Once I realized that I uninstalled and called it quits. Havent thought it about it till I saw this thread.
So happy i did a steam refund.
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
I follow an Elite Dangerous YouTuber called ObsidianAnt. He's been playing No Man's Sky, so I was really curious what his thoughts were since he is a huge Elite Dangerous fan. In a nutshell, he likes it because he likes exploration and discovery, something he does a lot of in Elite Dangerous. So as a counterpoint to all the outrage, I'll post his video commentary here.
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Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Apparently there is a chance to grab your refunds, regardless of Playtime, you can get your money back, now.
http://www.inquisitr.com/3458500/no-...-of-play-time/
I have tried two times, but I have received no luck in it. However, I have over twenty hours in it. Those who have less than 10 have been successful.
Also someone did the research. Out of 18 quintrillion planets.. there are only 255 different ones.
Last edited by Beskar; 08-28-2016 at 23:55.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Haven't we learned over 20+ years that 2D graphics can only flatter procedural sameness, whereas the opposite with 3D?Out of 18 quintrillion planets.. there are only 255 different ones.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
I think I said this game was going to be a disappointment. I'm not happy to be proved right, but I feel somewhat vindicated.
Core problem - the developer thought he was making a survival game, the players thought it was a Space Opera.
"If it wears trousers generally I don't pay attention."
[IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]
I really like this review of the game.
@Crandar They move like that, really obvious on the giant creatures.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
I'd say standard animations applied to random creatures.
Might be possible to at least slow animations down depending on the size/volume of the creature, but even that probably can't beata carefully crafted game. It's the problem with the procedural generation IMO, it becomes hard to take everything into account and you can't expect a computer to just generate something with "common sense". Possible that with enough formulas the computer can randomly generate believable worlds, but then it may take 10+ years to develop and a supercomputer to calculate on the fly.
"Topic is tired and needs a nap." - Tosa Inu
Funny you brought this up, this came out today...
http://www.eurogamer.net/articles/20...to-no-mans-sky
Advertising Standards Agency is investigating No Man Sky's after numerous serious complaints.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
And now for something completely different...
I love exploring the galaxy of No Man's Sky. I've been playing for a year and a half and it's still a challenge to survive. I remember fleeing from two Pirate ships to the safety of an unknown planet. I landed in the nick of time as the two veered off and headed back out into space. I then realized that I had landed my ship on top of a giant mushroom!
I've played Morrowind and Oblivion all the way through with one character and never died. Usually after a few weeks you figure out how to keep the edge in most situations. My traveler never has an unbeatable advantage even after 18 months. The funny looking creature that resembles a bouncing balloon...it will kill you. Endless frenzied sentinels will too. A squadron of pirates will take you out in seconds. I've taken out hundreds of pirates and thousands of sentinels and my character hasn't died once, but it has always been a challenge.
Mostly I just explore. The planets are awesome. Once I just sat in my ship and watched a beautiful valley as one whole day came and went. I've logged about 88 planets' complete flora and fauna. I've throttled back my ship so as to fly with a flock of avian creatures that looked like Chinese dragons. I've walked under a creature as big as a dinosaur. Large shark like sea monsters nipped at my feet as I stood safely on a shoreline. I've even found a large group of critters in a mass writhing around like some kind of alien orgy.
The latest updates allow the traveler to build a base camp structure and use a freighter. An even tougher survival mode was also added. The Atlas part of the story has been tweaked so that you can now activate portals you discover. I imagine that the game will grow with each passing year. I'll be there as it grows.
Last edited by Agent Miles; 01-22-2018 at 19:23.
Sometimes good people must kill bad people to protect the rest of the people.
It will probably all come ttogether in time. Going to take a while, team is realy small
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