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  1. #1
    Infinite Jest Member easytarget's Avatar
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    Default Re: No Man's Sky

    They have this running already so technical considerations are rather pointless. All this is a procedural generated universe only in the direction you happen to be looking at. Everything you're not looking at for any given gaming moment doesn't exist and therefore takes up no resources.

    If you want to raise a flag, jump in line with everyone else who are all asking will this even be a game I want to play. Spore I suspect in hindsight will prove a poor comparison, that was a trainwreck created by a guy past his creative 15 minutes of air time. The question for me is: have they tackled whether a walking simulator in space has a point inside it worth the journey. I'm intrigued enough to start the thread on it, so you know I'll be watching and listening what the PS4 console mouthbreathers have to say about it later this year.
    Last edited by easytarget; 05-22-2015 at 00:29.

  2. #2
    Infinite Jest Member easytarget's Avatar
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    Default Re: No Man's Sky

    Waited for a release date forever, one came out today, not particularly great news given how much time Sean has wasted running demos for the last couple of years hyping it up, it's still 8 months out: June 2016

  3. #3
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: No Man's Sky

    Looks like a nice place to visit, possibly, but it will be fatally compromised by having a console release, and worse a console release first.

    I'm sure there'a market for it, but it looks like it will essentially be about exploring a big open galaxy without any real motive other than wanderlust.

    In that sense it's a much weaker and, yes, shallower game than Star Citizen or Elite.
    "If it wears trousers generally I don't pay attention."

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  4. #4

    Default Re: No Man's Sky

    Yeah, what I've read makes it seem really boring.

    EVE Online is probably the only space game that has a good grip on the "gameworld" aspect, but on the other hand it's so community-driven that I've never had the gonads to invest my time into giving it a go.

    Something like EVE Online with on-world activities and options, as well as fleshed-out political and economic frameworks such that players can become statespersons within various forms of government and actively shape the geopolitical dynamic of the game universe with policy and legislation. You know, something other than grinding pirates or asteroids, trade, or running enormous shell organizations.

    The one big problem I see is how to make it work without character permadeath. But even that wouldn't be sufficient, as relationships would obviously form off-game or between profiles/accounts rather than particular avatars.

    Yes, if the principle engagement of the game is the internal social order rather than the mere accumulation of loot or levels, considerations of balance go to interesting places. The best I can come up with is, in terms of lore and server allocation, a series of "parallel universes" with varying initial parameters through which player-lives cycle. Maybe as one character, you become an influential minister mediating between System X and foreign investors, but your hired pilot is a trollish newb who beats you to death for no reason on a routine commute to the government offices. Hence, you continue with a new character in another server, and you can't return to that first server until some fixed time period has passed.

    (Meanwhile, the psychotic killer reenacts Grand Theft Auto on the world you loved.
    Last edited by Montmorency; 10-29-2015 at 06:05.
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  5. #5
    Infinite Jest Member easytarget's Avatar
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    Default Re: No Man's Sky

    Quote Originally Posted by Philipvs Vallindervs Calicvla View Post
    , but it will be fatally compromised by having a console release, and worse a console release first.
    actually it's simultaneous release on ps4 and pc, not that it matters, it's still to far off for my tastes

    as for your comment about SC and Elite, I don't see this competing with them.
    Last edited by easytarget; 10-30-2015 at 00:55.

  6. #6
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: No Man's Sky

    Quote Originally Posted by easytarget View Post
    actually it's simultaneous release on ps4 and pc, not that it matters, it's still to far off for my tastes

    as for your comment about SC and Elite, I don't see this competing with them.
    Open World Space sim - you aren't going to invest time in Elite, Star Citizen and No Man's Sky - you might buy two of the three but you'll only invest your time in one.

    And I'm betting Star Citizen is the one that will hit like a nuke because of the A-List cast for Squadron 42. Squadron 42 is the Pot designed to get you onto the Crack that is Star Citizen.

    Elite has a head Start - Star Citizen has the big names in both devs and cast - what does No Man's Sky have?

    Also - why should I buy no Man's Sky? Because it has a bigger universe?
    "If it wears trousers generally I don't pay attention."

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  7. #7
    Infinite Jest Member easytarget's Avatar
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    Default Re: No Man's Sky

    Likely very true, myself, I've no interest in SC right now, none. Not sure about Elite, guess I'll just sit back and see what becomes of that universe once they call it done.

    As for No Man's Spore (which is what I've started calling it lately), I'm just telling you I don't see it as competing with SC and Elite, NMS is not really a space sim in my view. It's more exploration than space sim and makes no pretensions like the other two in this regard.

    And no, I wouldn't suggest you pick up NMS based on it being a larger universe.
    Last edited by easytarget; 11-03-2015 at 04:42.

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