Quote Originally Posted by QWE_asd View Post
1.
Baktria independence war could not be won. The condition for both HE_BAKTRIA_FORGIVEN and HE_BAKTRIA_KINGDOM is baktria_battlewon > 5 ,but
if I_CompareCounter baktria_battlewon = 5
terminate_monitor
end_if
so the condition is never met
I've changed that "=" to ">" which should mean it's now possible to meet. Thanks for spotting that.

Quote Originally Posted by QWE_asd View Post
2.
Infinite Hellenic Colony
;
; Re-enable the event counter after the player has clicked the end turn button. If this isn't done, the colony builing will never complete.
;
monitor_event ButtonPressed ButtonPressed end_turn
set_event_counter ecMakedoniaColonistsOn 1
end_monitor
;
; Disable the event counter at the end of faction turn.
;
monitor_event FactionTurnEnd FactionType f_makedonia
set_event_counter ecMakedoniaColonistsOn 0
end_monitor

from the above I guess the ecMakedoniaColonistsOn type variables are "global", they are enabled at player's
end turn and disabled at their end turns.
Q:What happens when Makedonia is destroyed by AI before it's turn at end of turn 114?
A:I, Baktria with no metropolis, can build colony and polis every turn everywhere since turn 115.
This, however, looks more fundamental. I'll need to get some help with fixing it.

Again, thanks for spotting this.