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Thread: Europa Barbarorum 2.08e is released!

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    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Europa Barbarorum 2.02 is released!

    Quote Originally Posted by QWE_asd View Post
    This might solve the colony bug:
    ;
    ; Re-enable the event counter after the player has clicked the end turn button. If this isn't done, the colony builing will never complete.
    ;
    monitor_event ButtonPressed ButtonPressed end_turn
    if not I_IsFactionAIControlled f_makedonia
    set_event_counter ecMakedoniaColonistsOn 1
    end_if
    end_monitor
    That looks to me to be it. There was check that the faction was being played by a human player - that should do it. We've been using that same logic elsewhere to tell the script to do something when it's an AI faction.

    Incidentally, the same issue was there in Roman and Carthaginian colony management - something triggered by the end_turn button, but no check that the faction was human-played. Which of course it has to be, since the AI factions can't press the button.
    Last edited by QuintusSertorius; 05-18-2015 at 21:28.
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    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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