Alright, I've put up 2.02c, sorry to anyone who's gotten well into a campaign, but it's not savegame compatible. For the time being, I've reverted to the old colony point script, which should be functional, after a fashion. That might be "unlimited colony points", and the AI can't use it, but it's better than none.
In the meantime, I'm going to try to come up with a new system that doesn't rely on button clicks and different scripts for player and AI.
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