I just amphibious land at epidamnos with a full stack and sieged it, the epirotes had 2 full stacks sitting at and near the minor settlement in that region and neither attacked me on their turn
I just amphibious land at epidamnos with a full stack and sieged it, the epirotes had 2 full stacks sitting at and near the minor settlement in that region and neither attacked me on their turn
Phil 2:9-11 Phil 4:4
Are there any CTDs on the End Turn period in 2.03?
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Update on my Bosporan M/M campaign at turn 45.
Still only at war with Rebels. The town at eastern end of Black Sea captured after an expiration sally. The garrison contained a large proportion of "poor morale" troops and by the time they reached my defensive line they were pretty-much breaking at contact.
Aside from my capitol all three of my other regions have been offered settlers. I never saw these in my earlier Bosporan campaign that went several times more turns. I'll have to try some of these out.
The elderly heir finally shuffled-off this mortal coil in his early 70's -- his equivalent in the 2.02c game dropped dead after only a few seasons. The remaining FMs should have a lot of years left. No new FMs have gotten the "starving" trait after appearing in a town, so that is good. Only one FM has been slowly acquiring negative characteristics (tier-2 bumpkin, toady) so that is no longer as overwhelming as the earlier game.
Also I haven't seen it mentioned but in the diplomacy sub-dialogs the Accept/Cancel buttons are switched -- showing "X" for accept and check for cancel. in other dialogs a green-highlighted check is accept and a red X is cancel. The UI overall does have better readability, which my eyes appreciate.
No factions eliminated yet and I think that aside from the usual Grecian brawling and AS/Ptolie dust-up everyone seems to be concentrating on Rebels. The Sarmatians took the place east of Azov and have been tentatively sniffing around my capitol from across the strait.
I have only seen a few naval units , one Epirote ship by Histria and AS/Ptolie/QS navies along the North African coast.
Only a couple of CTDs at all thus far, and those might have been hardware cooling-related with our local temps rising.
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Update incoming with 2.03b: we've fixed the Koinon Hellenon Reform.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Just doing some internal testing on 2.03b, but by way of preview while that's happening, here's the changelog:
- Updated CAI to increase consistency and focus, better naval invasions and revision of diplomacy. More aggressive use of the resources the AI has.
- Working colony scripts, courtesy of V.T. Marvin. Updated closing monitors for Hayasdan and Saka Reform.
- Koinon Hellenon Reform working as intended, it is now possible to take the faction from the start to finish of this unique series of events.
- Added horse archers to Hayastan government building recruitment - they're a temporary stand-in until they get native horse archers. Also added slingers and javelineers.
- Persepolis replaced with Antiocheia in Hayastan reform conditions.
- Removed the ability of Koinon Hellenon to found new polis buildings - this was never intended to be the case, their colonisation phase has ended by 3rd century BC. Changed the minimum KH government building required for a number of construction choices, to take into account the non-linear nature of them.
- Koinon Hellenon governments now have a conversion bonus, up to 50% Hellenistic Polities. This means converting Small Hellenistic Poleis buildings into Hellenistic Poleis buildings will happen faster than usual.
- Added the requirement of a Game Field to the pre-requisites for a helcol_two - settler-soldiers need somewhere to train together, after all.
- Altered the cultural conversion bonus of the Native Garrison so that it only applies in the east.
- Added three new pools to the Native Garrison - Galatia (only for non-Hellenistic factions), India and Italy. Added Pantopdapoi to Eastern pool and Uazali to Anatolian pool.
- The numidia4 government has had it's recruit_pools revised - no more Balaeric slingers and Kretans on tap across a wide area, you have to go to the source to get them.
- Slight reduction of Rebel garrisons globally, to encourage AI expansion. Moved some Rebel armies to the script, so they spawn when a particular faction is played by the human player, rather than all the time, again, to encourage the AI.
- Flash flood disabled - hope to find a more permanent fix in a later release.
- Increased melee kill rates from 0.3 to 0.35, which improves cohesion. Increased morale by 1 point for all units and doubled infantry shield values to compensate.
- All javelineer cavalry set to skirmish mode by default (inconsistent before).
- Some non-skirmisher javelineer units now have a heavy javelin instead of a light one.
- Incorporates HaHawk's Realistic Dust Mod.
Last edited by QuintusSertorius; 06-12-2015 at 22:34.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
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