Changelist for 2.05:
- Further update to Baktrian mission to make certain it triggers.
- Tweaks to Baktrian and Hayastan independence scripts. Captures are monitored when they're in rebellion.
- Doubled chances of Mauryan punitive expeditions spawning, to ensure reform script triggers properly.
- Added a market to Chighu
- Added a Patava pool to Epirote Native/Supervised Native Admin, and to Celtic migration governments.
- Revision of Roman civlib to put in a clearer structure to the pools and added an Anatolian pool.
- Lugian governments brought into conformity with other "barbarian" ones.
- Added slingers to the Illyrian pools. Added a placeholder Thraikian pool to Hellenistic governments.
- Tweaks to carthage_poils, carthage_council and numidia4 governments.
- Reform-oriented tweaks to greek1, greek2, hellen1 and hellen2 Allied Government pools. Also to polis and helcol buildings.
- Replaced Cappadocian Cavalry with Anatolian Medium Cavalry.
- Update to Pontic factional governments - pontos2 and pontos3 revised to be more like Hellenistic pools - ie local levies.
- Quick update of govgandara and govsaba - closed double-counting and altered some pools.
- Big update of Iberian pools - we have new "Iberian Levy Spearman" and "Iberian Levy Skirmiser" units (ie renaming and repurposing of existing units).
- Doubled Rebel recruit_pool refresh rates (but left pool caps unchanged).
- Increased economic support for Makedonia, Numidia and Saka.
- CAI updates to defense rules and diplomacy.
- Recosted Illyrians and Hoplitai Haploi. Tweaks to Celtiberian Skirmishers and Leusitane Light Spearmen.
- Review of cavalry stamina for consistency; heavy and most medium cavalry do not have hardy, missile and skirmish cavalry all do. Steppe cavalry have very_hardy to represent their practise of each warrior having remounts.
- Review of infantry mass for consistency. Numerous skirmishers standardised.
- Iberian and Eastern light cavalry put on ponies instead of horses.
- Removal of illyria from Landa Skordiskoii
- Updated diplomacy screen UI for cul_3 that was reversing confirm/deny.
- Re-enabled huge_stone_walls for Hellenistic and other factions that were disabled.
- CAI, diplomacy and pathfinding updates. Implemented different skirmishing distances for javelin and archer cavalry. Update to reinforcement AI.
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