Changelist for 2.05c:
- Pools switched between Bosporan Tyrranos and Oligarchy governments.
- Tidy up of hidden_resource requirements for numerous factional governments.
- Reviewed and amended the early assistance money script. Also reworked withdrawal of assistance. Essentially most factions have been equalised.
- Cap on diplomats should actually work now.
That might seem a short list, but ignoring the housekeeping, the big thing is the third one - the change to the money script. I'm keen to see if that fixes the inadvertent issue introduced in 2.04g onwards. Also whether it reduces the Gray Death.
I'd also like some feedback on Rebel recruitment and how the AI is treating mercenaries (on Hard campaign difficulty).
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