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Thread: Europa Barbarorum 2.08e is released!

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  1. #1
    State of Mind Member z3n's Avatar
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    Default Re: Europa Barbarorum 2.04 is released!

    I've gone through and revised it. A variant of 2.03/2.05 will be in the next releases although I still plan to revisit this one in the future for those who like longer campaigns with roleplay involved.

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  2. #2

    Default Re: Europa Barbarorum 2.04 is released!

    Quote Originally Posted by z3n View Post
    I've gone through and revised it. A variant of 2.03/2.05 will be in the next releases although I still plan to revisit this one in the future for those who like longer campaigns with roleplay involved.
    Yeah...pretty much what I was getting at. For those who like to turtle their way through a campaign this looks promising. Any chance of an optional CAI (like an official submod)?

  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Europa Barbarorum 2.04 is released!

    Changelist for 2.06d:
    • Some more archer adjustments.
    • Revision of Arabian recruitment.
    • Moved Allied Government requirements for infrastructure to the end of the lines.
    • Added Hayastan war-trigger over Kartli.
    • Corrected error introduced into Baktrian mission. Also the Galatian trigger in Pergamon Kingship script.
    • Corrected ethnicity entry for Maeotis Client Ruler.
    • Changed polis_two requirement for Bosporans to Oligarchy.
    • Adjusted some financial support to rein in Pergamon and Makedonia.
    • Corrected the name-change part of the script.
    • Changes to the factional precursor and alliedstate bonuses/penalties to encourage the AI to build factional.
    • AI Governor bonuses reduced to make it harder for them to cope with unrest.
    • Corrected non-displaying of Rector Provinciae trait.
    • Some minor changes to Italian regional recruitment for Numidia and Carthage.
    • Adjustment to Saka reform script - no longer linking Royal Satrapy to royal_core hidden_resource - instead you can build one wherever you like.
    • Reverted to CAI more in the vein of 2.03-2.05 - ie more aggressive.
    • More BAI updates
    Last edited by QuintusSertorius; 11-22-2015 at 23:52.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR

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    SaigrinSylonz3n 


  4. #4
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Europa Barbarorum 2.04 is released!

    Changelist for 2.06e:
    • Alteration to the campaign-difficulty-related triggers for AIGovernor and AIGeneral
    • Removed royal_core from Alexandropolis and Girnar.
    • Plugged hole in Italic Client availability that had them in Britain. Same with eastcol recruitment on Shardin/Korsim.
    • Replaced faction_standing file with one shorn of irrelevant, error-logging vanilla lines.
    • Adjustment of Anatolian Spearmen and Hai Spearmen and knock-on effect on Armenian roster.
    • Naval recruitment added to Caucasus.
    • Adjustment of Good/Bad Disciplinarian and impact of sacking/not sacking settlements.
    • Fixed the crash-causing BAI/siege bug.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR

    Members thankful for this post (2):

    Sylonz3n 


  5. #5
    State of Mind Member z3n's Avatar
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    Default Re: Europa Barbarorum 2.04 is released!

    (Cue hype)
    There'll be a relatively major update to the BAI soon.

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    GRANTO 


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