Changelist for 2.08b:
- Increased accuracy of javelins.
- Colonist advisor pop-ups no longer appear after turn 64 - everyone should have gotten the hang of it by then.
- Removed the mixed h_r from Callaecia and Cantabria - no longer camps.
- Adjustments to Royal Clan buildings for Saka/Sauromatae/Parthia - no longer lose factional units in their homeland.
- Parthian Allied/Royal clans now build-able only in camps - same as the other two nomadic faction's pre-reform governments.
- Lowered settlement requirement for numidia4/numidia5 to town/large_town respectively.
- Iberian Client changed to a cavalry unit.
- Latest scripts hotfix with BAI update.
I know it's only been a day, but these are some material changes. Especially the first one, they now feel about right to me. Also bundled in z3n's latest update.
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