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  1. #1
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: XCOM 2

    I need to stop trolling the game and get down to finishing it...
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  2. #2
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: XCOM 2

    I was a little complacent and came very close to a total game failure. I wasn't paying too much attention and something snuck up on me, and before I knew it, I was in a life-or-death mission and the game was going "Know that people who lost half their torso? Throw them in battle, you are going to DIE, son!"

    Luckily, I sent one of my soldiers on a YOLO mission, and they succeeded, whilst the other held down the fort. Managed to get them back alive too. Crispy, but alive.

    Spoiler Version:
    Spoiler Alert, click show to read: 
    I was scanning for resistance in South Africa whilst the UFO is on the map. It hasn't bothered me before so I let it do its thing, it flew off somewhere. Was on the last hours of the scanning and then they decided to show up out of the blue right at me. So I had to disengage and do the random run away, which led me over unexplored Middle East.. where the aliens ambushed the ship, and shot it with some kind of energy pulse. This disabled the ship and it starts to free fall, and then the aliens set up a beacon, which prevents us from taking off.

    Now you got a mission, and the game pretty much goes "They are going to take the ship, don't lose it! send in the wounded! do everything, this is critical!". The map is pretty much the ramp of the Avenger, a lot of terrain, and a beacon on otherside of map. There are masses of enemies and you cannot allow any to get near the ram, and in my case, 2 MEC, and 1 Heavy MEC spawned just outside of the ramp too. So you got to defend the ramp so no aliens come near it, and also destroy something on other side of map, jampacked with aliens... it was difficult!
    Last edited by Beskar; 02-07-2016 at 04:21.
    Days since the Apocalypse began
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    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  3. #3
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: XCOM 2

    Finished it! Well, that was definitely a stretch and a half. Game was falling apart on the last level, managed to save it so I could reboot it, as I didn't want to redo the entire level, virtually.
    Last edited by Beskar; 02-07-2016 at 21:17.
    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: XCOM 2

    I'm playing Legend/Ironman and have had to restart twice due to the timed VIP rescue mission but now it's been good so far. And when I say ironman, i mean I will alt+f4 if I get really bullshit results like ranger missing a melee attack, followed by my sniper missing a flanking shot at 86% or some such.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  5. #5
    Infinite Jest Member easytarget's Avatar
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    Default Re: XCOM 2

    I'm enjoying this one immensely, probably in late May as I recall. Just finished a mission where we got downed by a UFO, what followed was probably one of the best missions I've played in either Xcom, it was good fun ambushing endless waves of aliens. Oh, and just to spice it up, I jacked one of the commanders and introduced a codex into the mix. With the timer running down to two to evac but still wanting to complete whatever is tied to the codex thread I left a support behind basically to finish off the codex and give everyone else a chance to get out.

    Having a blast with this one!

  6. #6
    The Black Senior Member Papewaio's Avatar
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    Default Re: XCOM 2

    I'm liking the modified weapons. I just wish they could be stored in the armory after accidentally selecting the base weapon and overwriting my modified one. Would be nice for hand me downs and/or modified rookie rifles.

    I'm not sure if the free reload is working as intended.

    Maybe I'm missing something or it is a future mod to do that.

    I'd also love to have secondary weapon mods.
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  7. #7
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: XCOM 2

    Free reload works just fine, but I'd much preffer it to be an activatable ability instead of "first two reloads are free" since if I don't pay attention I end up using up free reloads in non-combat turns.

    Free reload is only ever useful on snipers though since now in XCOM 2 reloading no longer ends your turn, so you can reload and shoot in the same turn, unless you need both actions to shoot (like in the case of snipers).
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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