It's kind of a combination of things. I'd say the heart of the change is two related events: First, a lot of the players that started here (or CFC, etc) have branched out and played mafia elsewhere, where more of an emphasis is placed on keeping the game self-contained. Secondly, most/all of our new arrivals nowadays also come from mafia sites elsewhere (as opposed to them being regular Orgahs who have gotten curious) and thus come in with their own expectations and standards, which are more in line with the changes you described.
I don't want to go so far as to say that the games will not fill if we stick to the old style, "Wild West" type of environment that we saw in the monster games from years back, but I do think it's fair to say they'll have a
harder time filling. Any mafia > no mafia, so we cater the wishes of the people.
Also don't worry, when I run Pirate Ship IV next year, it'll have all of the usual outside communication and PMing backroom deals that you're used to.
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