These and many more got summerized into the Trading Post. I dunno, but I'd sure like a vinery or something that was special.
Patrick
These and many more got summerized into the Trading Post. I dunno, but I'd sure like a vinery or something that was special.
Patrick
i couldn't vote for this as they all would have been cool to have in game. build times would suffer greatly if we tried to build all of them tho.
Looking out on the field of battle, seeing the twisted corpses of mine and my enemy's men, i wonder how we ever convinced anyone that war equals glory.
im happy they put all, or most of all of them into trading post
There I see my father.
There I see my mother, my sisters and brothers.
There I see my line of ancestors back to the beginning.
They call on me and ask me to take my place with them in the halls of Valhalla where the brave may live forever.
TheViking a.k.a AggonyViking a.k.a FearTheViking a.k.a WildboarViking
I voted for the leatherworker as this opens up some other interesting possibilitiesand maybe a few new vices and virtues...
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"You have the insanity... of a manatee."
Well, you'd only have one or two of these buildings avaliable per province, depending on what resources were in that province.
Patrick
i guess we could assume that a tradeing post is a winery, a leather worker, or whatever it happens to be according to the available commodities. but it's probably a good idea that they were left out, since the build times for all these things would slow down your growth.
Looking out on the field of battle, seeing the twisted corpses of mine and my enemy's men, i wonder how we ever convinced anyone that war equals glory.
Nah I rekon they wouldve been great - you mustve checked what that province produced and then build the specific things - with better tabs and menus for the micromanagement it would been more depth - but they goto build the diplomacy first - with top notch diplomacy this game would rule![]()
What does not kill you will only make you stronger
i agree it could eventually be better. maybe a more complex commerce in the next TW game ,with individual buildings for each good , and provinces try to stay competitive as resting point for commercial routes ( like airplanes try to be competitive to host transit airplanes today)
Αξιζει φιλε να πεθανεις για ενα ονειρο, κι ας ειναι η φωτια του να σε καψει.
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Each of these could take just two years to complete as they only trade in one commodity...
I say try it.
You may not care about war, but war cares about you!
I think all of them, especially depending on province, would be nice. It would give regional character instead of the generic trading post.
The web of domination has become the web of Reason itself, and this society is fatally entangled in it
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