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Thread: editing/getting early romani reforms for europa barbarorum 2??? is it possible????

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: editing/getting early romani reforms for europa barbarorum 2??? is it possible???

    The current script in 2.1b is doubly broken, unfortunately; the farms trigger has the wrong settlements, and the automatic trigger has a typo meaning it won't fire. If you replace the script with the one above, you need to start a new campaign for it to take effect. It won't work with a saved game.

    Outside of Italy the only factional government that gives you any recruitment is the Civitas Libera - otherwise you're stuck with Allied Governments. After the Marian reform, the Provinciae gives recruitment.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: editing/getting early romani reforms for europa barbarorum 2??? is it possible???

    Quote Originally Posted by QuintusSertorius View Post
    The current script in 2.1b is doubly broken, unfortunately; the farms trigger has the wrong settlements, and the automatic trigger has a typo meaning it won't fire. If you replace the script with the one above, you need to start a new campaign for it to take effect. It won't work with a saved game.

    Outside of Italy the only factional government that gives you any recruitment is the Civitas Libera - otherwise you're stuck with Allied Governments. After the Marian reform, the Provinciae gives recruitment.
    Thank you very much, but I don't know where I should paste it, I mean the folder :( could you please tell it to me?

  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: editing/getting early romani reforms for europa barbarorum 2??? is it possible???

    Quote Originally Posted by CumPizdrul View Post
    Thank you very much, but I don't know where I should paste it, I mean the folder :( could you please tell it to me?
    You need to download Notepad++.

    Then edit the data\world\maps\campaign\imperial_campaign\campaign_script.txt -search for Roman Reforms and replace everything down to Augustan Reforms.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4

    Default Re: editing/getting early romani reforms for europa barbarorum 2??? is it possible???

    Quote Originally Posted by QuintusSertorius View Post
    You need to download Notepad++.

    Then edit the data\world\maps\campaign\imperial_campaign\campaign_script.txt -search for Roman Reforms and replace everything down to Augustan Reforms.
    You are very kind but I foresee a disaster :) at most I will download + install it again, thank you again.

  5. #5
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: editing/getting early romani reforms for europa barbarorum 2??? is it possible???

    Quote Originally Posted by CumPizdrul View Post
    You are very kind but I foresee a disaster :) at most I will download + install it again, thank you again.
    You'll have to wait for 2.2, then. Or someone kind enough to edit the 2.1b script with that in (I don't have it, I've only got the development build installed, which has a completely different script, now).
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  6. #6

    Default Re: editing/getting early romani reforms for europa barbarorum 2??? is it possible???

    Quote Originally Posted by QuintusSertorius View Post
    You'll have to wait for 2.2, then. Or someone kind enough to edit the 2.1b script with that in (I don't have it, I've only got the development build installed, which has a completely different script, now).
    I cannot patch/modify it because it's in Program Files and I don't know how to move it in another folder as I am not a steam user. I should install MTW2 again but I missed the installation files and patches (including Kingdom) so it will be the last hope. Anyway I appreciated your help now everything is clearer :)

  7. #7
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: editing/getting early romani reforms for europa barbarorum 2??? is it possible???

    Quote Originally Posted by CumPizdrul View Post
    I cannot patch/modify it because it's in Program Files and I don't know how to move it in another folder as I am not a steam user. I should install MTW2 again but I missed the installation files and patches (including Kingdom) so it will be the last hope. Anyway I appreciated your help now everything is clearer :)
    You need to reinstall the game, the patch won't work as long as it's in Program Files, nor will you be able to modify anything yourself.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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