In the main campaign, it's the Turks that I've always particularly struggled with. (Note: I start my games in the Early period.) Starting as a landlocked faction means you're pretty much forced to go to war early on, and both the Byz nor the Eggies are fairly tough customers (albeit for slightly different reasons). In addition, I've admittedly never been the most adept at handling mounted missile cavalry in battle, which makes up a good percentage of the Turks' unit roster -- more so than any other faction in the game.
In the VI campaign, the Scots and Picts have both always been difficult for me. Poor starting lands, neither faction has a great unit roster (although Clansmen make for nice, cheap flankers early on), and both factions have to worry about the other one -- it's only a matter of time before they end up having to duke it out for supremacy of northern Britain.
Yep, grabbing Navarre early and bribing Cid (when possible) and using him to take Valencia is key when playing as Aragon. If you can accomplish this, however, you'll have a decent base from which to to build on for further expansion.
Really?? Astonishing. The Mercians have long been my favorite faction in the VI campaign (with the Irish being a strong second). Their starting lands are rich enough to allow me to maintain a decent-sized army early on (which helps in discouraging aggressive neighbors), whilst still developing my provinces. As for the Saxons, they're generally too busy fending off Viking raids to bother me much.
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