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  1. #8
    I know the vioces aren't real Member Gigantus's Avatar
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    Jun 2011
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    4,871

    Default Re: EBII on linux

    I have absolute no clue about Linux but this observation might come handy (from another discussion):


    I've just tried deleting the settlements/ folder and the siege battles work now.
    Could this have to do with the entry of packagedb.txt?:
    Code:
    ; List of directories to search for packages
    .\settlements
    Maybe the 'directory up' coding is different in Linux?

    The banner folder issue could be caused by the way the path is entered in descr_banners_new as well, a related issue ('directory up' coding) I would think:
    Code:
    "banners\textures\faction_banner_f_sweboz.texture"

    In 1648 we actually had to enter an absolute path (instead of the default relative path) for our custom mesh files to be read, but then that mod was throwing all kinds of curve balls:
    Code:
    "mods\1648_2\data\banners\main_spear.mesh"
    Last edited by Gigantus; 04-21-2016 at 02:49.



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