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Thread: PMTW 1.6

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  1. #1
    Crusading historian Member cegorach's Avatar
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    Default Re: PMTW 1.6

    Found them:

    Pagan.rar

    It was supposed to work only for Pagan factions (Orthodox in the game), but for some reason didn't.

  2. #2
    Member Member Stazi's Avatar
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    Default Re: PMTW 1.6

    Quote Originally Posted by cegorach View Post
    It was supposed to work only for Pagan factions (Orthodox in the game), but for some reason didn't.
    It works now.Pagan_fix.rar
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  3. #3

    Default Re: PMTW 1.6

    Quote Originally Posted by Stazi View Post
    It works now.Pagan_fix.rar
    Thank you, Stazi

    They look cool in game, but seems they are unfinish:
    When I 'drag' an army, the army graphic becomes the western unit
    When the faction leader go to another province, the leader graphic becomes the western leader

  4. #4
    Member Member Stazi's Avatar
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    Default Re: PMTW 1.6

    Quote Originally Posted by zweihander View Post
    Thank you, Stazi

    They look cool in game, but seems they are unfinish:
    When I 'drag' an army, the army graphic becomes the western unit
    When the faction leader go to another province, the leader graphic becomes the western leader
    Maybe I missed one file. Check this Pagan_fix_full.rar
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  5. #5
    Crusading historian Member cegorach's Avatar
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    Default Re: PMTW 1.6

    Could you add the download with a screenshot to the finished unit animation thread?

    This way users can find it easier.


    BTW I've found the Orthodox music. Found it in the web after a long search, because my copy was lost.

    Sadly it requires changes in the startpos files so I cannot upload it today, but I will add it soon.

  6. #6

    Default Re: PMTW 1.6

    Cegorach, could you weaken Russia a bit, at least in the early and high campaign? Russia is too powerful and aggressive, every time about 40+ turns after the begining of the campaign, Russia eliminate Poland and then get into Germany… Doesn't like the renaissance Russia IMO.

  7. #7
    Crusading historian Member cegorach's Avatar
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    Default Re: PMTW 1.6

    Quote Originally Posted by zweihander View Post
    Cegorach, could you weaken Russia a bit, at least in the early and high campaign? Russia is too powerful and aggressive, every time about 40+ turns after the begining of the campaign, Russia eliminate Poland and then get into Germany… Doesn't like the renaissance Russia IMO.
    Only one thing will be changed i.e. their militia with axes which is too easy to get. The rest is fine, including very aggressive policy - sadly AI doesn't calculate auto battles well so vast numbers of relatively weak troops show results.

    The idea was to make playing non-russian factions more interesting and to allow Russia to create large armies from a base of very few provinces. It is fine be me and makes game interesting.

    Besides the entire XVIth century is full of examples of quite amazing victories against Russia - of Poland-Lithuania, of the Tartars and of Livonia so they should stay amazing and difficult in game.

  8. #8

    Default Re: PMTW 1.6

    I found a Russian site which contains a lot of Renaissance units' image, may be useful to make Unit Info pictures:
    http://imtw.ru/topic/7710-%D0%BF%D0%...5%D0%BD%D0%B8/
    http://imtw.ru/topic/11778-%D0%BC%D0...8%D1%8F%D1%85/
    Last edited by zweihander; 03-16-2016 at 04:28.

  9. #9
    Crusading historian Member cegorach's Avatar
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    Default Re: PMTW 1.6

    Nice find!

    I have seen the majority - mainly from Osprey books I have seen or even actually bought (about 20), but there are some I have seen for the first time.

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