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Thread: Converting Civilization3 unit animations
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zweihander 17:10 03-08-2016
Ok. but remind you that some attachments GIFs are down, such as the Janissaries.

Edit: you have chose so many units and just for the Muslims, are you sure we have enough directories?

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cegorach 20:49 03-08-2016
Originally Posted by zweihander:
Ok. but remind you that some attachments GIFs are down, such as the Janissaries.
No, but they are displayed as links, just click the link and you will see the image.

Originally Posted by :
Edit: you have chose so many units and just for the Muslims, are you sure we have enough directories?
We have very many, besides I am assuming not all those units will have Poser files. Final selection will have to be made based on the files we can get.

I am assuming 3 animations will go into one directory (infantry) or 2 in case of cavalry and muslim units are the biggest problem with the current animations, only a single dedicated infantry animation for several factions. Too few.

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zweihander 05:47 03-09-2016
Originally Posted by cegorach:
No, but they are displayed as links, just click the link and you will see the image.
Click on the link shows:
Invalid Attachment specified. If you followed a valid link, please notify the administrator.

--------

Imperator hasn't response yet. Here is the preview picture of my Landsknecht-halberdier(unfinished):


Attached: halber-att_0001.jpg (86.4 KB) 
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cegorach 12:16 03-09-2016
Originally Posted by zweihander:
Click on the link shows:
Invalid Attachment specified. If you followed a valid link, please notify the administrator.
Weird, I've checked yesterday and today they even do not show up in the list of attachment.

Thanks for noticing.

I've edited the post.

--------

Originally Posted by :
Imperator hasn't response yet. Here is the preview picture of my Landsknecht-halberdier(unfinished):
Do you think there will be enough space in the same file the double-men use? Or will you need another directory for this and pikemen/handgunner models?
If 3 animations can be added in a file it would be perfect, but in this case it can be less. I guess pikemen models will be decisive to judge how much space is necessary.

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zweihander 13:07 03-09-2016
The halberdier would use the body of the landsknecht light pikeman as well as the handgunner and pikeman. This one is just an alpha version, for weapon and animation testing.

My plan is to put Landsknecht light pikeman, handgunner and halberdier into one BIF, but leave the Pikeman's weapon as an independent item rather than on his hand. Then we will have enough place for these 3 unit. And maybe 4 is possible too, if there is enough place for the fourth unit in the same BIF, I want to make the Forlorn Hope(wielding a shorter two-handed sword) with the body of the landsknecht light pikeman.

And the doppelsoldner would be remake with Imperator's material, I haven't decide which units will share the same BIF with it yet.

Reply
cegorach 22:16 03-09-2016
If you need more than those two directories let me know.



I'll continue with Imperator's graphics. Here because there seems to be a problem with too many attachements in one post.


Poland, but not only Poland
=======================



Polish Units Part I

Polish Hajduk Arquebusier 16th C, Polish Pikeman 17th C, Cossack Infantry 17th C, Polish Hussar 16th C

The Hajduk is one of obvious choices mainly because of Hungary - and it has an axe which is nice.

The pikeman - despite the mistake with yellow uniform (it should be blue, yellow is simply bleached ) - will be great for Poland and Russia, maybe even for the Cossacks.

Cossack infantry is very useful because there are too many units using the same cossack animation in the game and this one doesn't
use faction colours.

The Hussar - only optionally, if there is space.

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Name:	Polish Hussar 16th C.gif 
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ID:	17759

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Name:	Polish Pikeman 17th C.gif 
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Polish Units Part II

Polish Fusilier 18th C, Polish Grenadier 18th C, Polish Pikeman 16th C

The fusillier and the grenadier are great for general use, for many factions if faction colours are used. I think that one directory, the one which right now harbours line infantry from NTW could be used to keep all early XVIIIth century animations this mod will need.

The pikeman could be nice for units which do not use pikes - @zweihander what do you think?
Removing the pike and replacing it with a shield or just nothing and we have nice dismounted cavalry or light infantry.

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Name:	Polish Pikeman 16th C.gif 
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Name:	Polish Grenadier 18th C.gif 
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dimitrios the samian 02:12 03-10-2016
Great work guys ! ...... fantastic

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zweihander 05:25 03-10-2016
2 directories for the various lanskanechts(except heavy pikeman) should be enough.

But I need another one directory for 4(maybe more) kinds Pikeman(German, Spainish, Italian, Heavy landsknecht).

And another one directory for the Shield&Sword unit, haven't decide which units should share the same BIF yet.

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zweihander 10:43 03-10-2016
Here is some units I want to request, left to right:


German Front Rank Swordsman 16th C,
The best sword&shield unit model I have found.

Italian Pikeman 16th C, Spanish Pikeman 17th C, German Pikeman 17th C
There names suggest there uses.


What do you think of them?

Attached: German_Front_Rank_Swordsman_16thC_Lg.jpg (55.5 KB) 
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cegorach 14:23 03-10-2016
The mod needs more pikemen models so I am positive.

Sadly we cannot afford going into specialised animations every time, but this will certainly add a lot of variety.

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western 09:43 03-11-2016
Love those pikemen models. Lack of good pikemen always hurt the immersion with PMTW. After all, the period is all about the pike (and musket). Like Ceg says, the variety will be great.

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cegorach 13:03 03-11-2016
Originally Posted by zweihander:
Here is some units I want to request, left to right:


German Front Rank Swordsman 16th C,
The best sword&shield unit model I have found.

Italian Pikeman 16th C, Spanish Pikeman 17th C, German Pikeman 17th C
There names suggest there uses.


What do you think of them?
Have you received any files from Imperator? Perhaps it will take him more time to find those.

Reply
zweihander 15:31 03-11-2016
No. I think he hasn't recive my PM yet, he doesn't go on CFC frequently.

And do you have the part 3 of units to list?

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cegorach 21:22 03-14-2016
Sorry, very busy weekend, but I think I have all units I need. Or at least almost all of them.

Here it goes.

Scots I

Very old set, so I am not sure if he has anything left... But those units are very useful.

Highland Fusilier, Highland Musketeer, Highland Pikeman

Only one of those musketeer units is necessary, but you could ask for both. I hope that it can be used for Highlanders with a shield, do you think it is possible?

Name:  Highland Musketeer.gif
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Name:  Highland Fusilier.gif
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Dutch Units I

Dutch Artillery 16 C, Dutch Dragoon 17 C., Dutch Musketeer 17 C, Dutch Reiter 16 C

XVIth century artillery could be useful, but is no priority.

The dragon - dismounting animation is completely useless, but dismounted and firing is very good. So is the mounted Dragoon's animations. This way we would have at least three western dragoon animations for use for several factions.

The musketeer - great for variety.

The reiter - because we need more and the horse is different than other mounts.

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Name:	Dutch Dragoon 17 C..gif 
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Name:	Dutch Musketeer 17 C.gif 
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ID:	17778

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cegorach 21:34 03-14-2016
I'll use more posts because sometimes there are problems with too many GIFs and their presence is very useful.


French Units 4

French Front Rank Swordsman 16th C

I am not sure how many Poser files can be acquired. This is just in case. But an animation for western style infantry with a pistol is a must have in the game.

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Name:	French Front Rank Swordsman 16th C.gif 
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European Wars Part I

French Artillery 17th C, French Line Cavalry 17th C, French Musketeer Garde

All useful, the Guard Musketeer is only for France, but the unit is so iconic for this period it would be a sin not to have it - if we can.


Name:  French Line Cavalry 17th C.gif
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Name:  French Artillery 17th C.gif
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Name:  French Musketeer Garde.gif
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cegorach 21:43 03-14-2016
Danish Units II 2

Danish Caliverman 16th C


Alternative animation useful for various light infantry units.

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Name:	Danish Caliverman 16th C.gif 
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Swedish1

Livonian Reiter 16th C

Not many rider & horse animations are necessary, but this one could give us more variety in the XVIth century where very few are in use.

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Name:	Livonian Reiter 16th C.gif 
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Swedish4

Swedish Musketeer 17th C

A musketeer in a grey uniform - will be useful because not all models should use faction specific uniforms.

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Name:	Swedish Musketeer 17th C.gif 
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cegorach 21:59 03-14-2016
Russia 1

Russian Archer HM

No fight animation, but I need one animation for mounted infantry - it will ride a horse when fighting.

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Name:	Russian Archer HM.gif 
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Russia 3

Russian Arquebusier 16th C, Russian Caliverman 16th C

Only one is necessary, but it is nice to have a choice. A handgunner in chainmail useful for Russia, Georgia, Circassia, so pretty important.

Good I found those, because they have fight animations.

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Name:	Russian Caliverman 16th C.gif 
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Russia 6

Russian Front Rank Swordsman 17th C, Russian Feudal Archer 16th C

First very useful, second just like above - for mounted infantry.

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Russia 8

Russian Oprichnik Light Cavalry 16th C

Great for Oprychnyki, but useful for mounted infantry because it has a mount and a rider in the same animation.

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Name:	Russian Oprichnik Light Cavalry 16th C.gif 
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cegorach 22:05 03-14-2016
All right I believe it ends the list.

I hope it will cover all or almost all needs. Now let's hope at least some can be found.

If not those GIFs are there to show what I am looking for.


What the list is lacking is Gallowglass animations and black-skinned handgunners with fight animations.

Second hopefully can be made from different animations.

@zweihander, @Stazi if you have any ideas please post them in a way which allows reviewing the animations - I think it can save a lot of time.

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zweihander 01:48 03-15-2016
@cegorach @Stazi

Some questions and suggestions:

Originally Posted by cegorach:
Russian Arquebusier 16th C, Russian Caliverman 16th C

Only one is necessary, but it is nice to have a choice. A handgunner in chainmail useful for Russia, Georgia, Circassia, so pretty important.

Good I found those, because they have fight animations.

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Name:	Russian Caliverman 16th C.gif 
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I prefer and 2nd one.


-----------------------------------------------

Originally Posted by cegorach:
French Units 4

French Front Rank Swordsman 16th C

I am not sure how many Poser files can be acquired. This is just in case. But an animation for western style infantry with a pistol is a must have in the game.
I think the German Front Rank Swordsman 16th C from this pack is better than the French one. What do you think of it?



-------------------------------------------------------

Originally Posted by cegorach:
All useful, the Guard Musketeer is only for France, but the unit is so iconic for this period it would be a sin not to have it - if we can.
Name:  French Musketeer Garde.gif
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I prefer the Musquetaire du Roi from this pack, what do you think of it?


-------------------------------------------------------

Originally Posted by cegorach:
Swedish Musketeer 17th C

A musketeer in a grey uniform - will be useful because not all models should use faction specific uniforms.

Click image for larger version. 

Name:	Swedish Musketeer 17th C.gif 
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ID:	17786
Do you mean we should keep it grey in game or give it faction colour?

-------------------------------------------------------

Do you like the Austrian Reiter 16th C from this pack, with a lighter colour armour and a closed helm?



Attached: GeFRS16Def.gif (191.5 KB) GeFRS16AttA.gif (193.4 KB) FrMR17AttA.gif (194.2 KB) AR16AttA.gif (247.4 KB) 
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zweihander 02:02 03-15-2016
Originally Posted by cegorach:
Dutch Units I

Dutch Musketeer 17 C

The musketeer - great for variety.

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Name:	Dutch Musketeer 17 C.gif 
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ID:	17778
Is the Dutch Musketeer only for Neatherland or for various use? If it is for various I suggest the German Musketeer 17th C from here instead of the Dutch one.


-----------------------------------------

And I also suggest the Papal States Pikeman 17th C and Papal States Musketeer 17th C from here, give their uniform faction colour and use them as various late era Pikeman and Musketman.



Attached: PSMRun.gif (182.2 KB) PSPAtt.gif (181.8 KB) GM17AttB.gif (275.4 KB) 
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zweihander 05:40 03-15-2016
Originally Posted by cegorach:


What the list is lacking is Gallowglass animations and black-skinned handgunners with fight animations.
Here is a gallowglass made by Balam-Agab, or we can just use the unit animation of doppelsoldner.


Reply
cegorach 12:04 03-15-2016
Originally Posted by zweihander:


I think the German Front Rank Swordsman 16th C from this pack is better than the French one. What do you think of it?
Looks good to me. If it has pistol animations it would be acceptable.



Originally Posted by :
I prefer the Musquetaire du Roi from this pack, what do you think of it?
You are right, the pack is newer so possibly easier to find Poser files.



Originally Posted by :
Do you mean we should keep it grey in game or give it faction colour?
I'd like to have him in grey, possibly with a small detail in a faction specific colour - it would be nice to have a grey musketeer and a detail such as a scarf or a feather would be enough to make him look different.



Originally Posted by :
Do you like the Austrian Reiter 16th C from this pack, with a lighter colour armour and a closed helm?

[/QUOTE]

If we find space. We have a black horse thanks to LOTR animations so when choosing horse & man animations I am trying to find something different - not brown, black or grey.

Originally Posted by :
Originally Posted by zweihander:
Is the Dutch Musketeer only for Neatherland or for various use? If it is for various I suggest the German Musketeer 17th C from here instead of the Dutch one.
I'd like to have the Dutch one, but the German can be used as well. We will see how much space is left after all this, and which files are possible to find.


Originally Posted by :
And I also suggest the Papal States Pikeman 17th C and Papal States Musketeer 17th C from here, give their uniform faction colour and use them as various late era Pikeman and Musketman.

Yes, it is very good and can replace current PMTW pikeman/musketeer animation with a hat.

Originally Posted by :
Originally Posted by zweihander:
Here is a gallowglass made by Balam-Agab, or we can just use the unit animation of doppelsoldner.
If he provides the files that would be great.

Reply
dimitrios the samian 05:43 04-22-2016
...."not relevant"

Attached: Q Foreground Colours Gimp.JPG (70.3 KB) 
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dimitrios the samian 05:12 04-24-2016
...."not relevant"

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zweihander 01:35 04-26-2016
Hello Dimitrios! Sorry that I'm too busy these days that I have no time to reply your post.
I just put the 12 frames in the correct place manually, but @Stazi had provide a tool here, you can have a try.

Reply
dimitrios the samian 02:25 05-11-2016
Hello Zweihander
Thanks for responding & its ok you did not answer in detail .
I have decided its wiser I begin with our existing bifs & learn that first .
But ! I say again what you are doing here on cegs mod is amazing ....
Keep up the great work guys .
cheers
D

Originally Posted by zweihander:
Hello Dimitrios! Sorry that I'm too busy these days that I have no time to reply your post.
I just put the 12 frames in the correct place manually, but @Stazi had provide a tool here, you can have a try.


Reply
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