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Thread: Converting Civilization3 unit animations
cegorach 15:24 25/02/16
Originally Posted by Stazi:
@cegorach - I wonder if I should replace Mongol Heavy Cavalry with that NTW grey horse so LiHorse would be our light mounts only folder? I think it'd be better to put MHC in EHorse folder as their horses are armored.
Yes, that is a good idea, but I thought about using ArmHorse for armoured horses (can include MTW EHorse and MHC).
Just leave one-quarter of the 1024p file free in case we will need it for something in the future.

Tomorrow I'll post a list of files I think are good directories for PMTW animations, I haven't finished it yet.



Right now LiHorse is full, so will be ArmHorse, where do you plan to put those musketeer/hangunner animations?

I think that Custom directories should be left for new animations. For the sake of some order in the process.

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