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  1. #1
    Crusading historian Member cegorach's Avatar
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    Default Re: Converting Civilization3 unit animations

    Quote Originally Posted by Stazi View Post
    @cegorach - I wonder if I should replace Mongol Heavy Cavalry with that NTW grey horse so LiHorse would be our light mounts only folder? I think it'd be better to put MHC in EHorse folder as their horses are armored.
    Yes, that is a good idea, but I thought about using ArmHorse for armoured horses (can include MTW EHorse and MHC).
    Just leave one-quarter of the 1024p file free in case we will need it for something in the future.

    Tomorrow I'll post a list of files I think are good directories for PMTW animations, I haven't finished it yet.



    Right now LiHorse is full, so will be ArmHorse, where do you plan to put those musketeer/hangunner animations?

    I think that Custom directories should be left for new animations. For the sake of some order in the process.

  2. #2

    Default Re: Converting Civilization3 unit animations

    Quote Originally Posted by cegorach View Post
    where do you plan to put those musketeer/hangunner animations?

    I think that Custom directories should be left for new animations. For the sake of some order in the process.
    I suggest the LgTuCnHi folder, which is use for the CossackMusketeer now.

  3. #3
    Member Member Stazi's Avatar
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    Default Re: Converting Civilization3 unit animations

    I've been trying to find another game with units to import and found that Age of Kings has a bit better quality (size) of units but the problems is that there are no walk animations. Stand or Run only so it will be hard to tell if your unit is walking or running on the first sight. Of course, you can see it on a unit card at the bottom of the screen but I don't know if it's worth the effort? What you think?
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  4. #4

    Default Re: Converting Civilization3 unit animations

    Sorry, what is Age of Kings? Could you provide some screenshots of the units?

    Civ3 units don't differenciate Walk, Run and Charge too.

    Edit: do you mean the Age of Empire II? If yes, it is not a game of Renaissance era, and more importantly, the size of its units is actually even smaller than Civ3. Someone had converted Kinboat's Civ3 landsknecht to Aoe2, and it looks much bigger than original aoe2 units.
    Last edited by zweihander; 02-26-2016 at 09:16.

  5. #5

    Default Re: Converting Civilization3 unit animations

    Good news is that I found that Kinboat has provided the Poser model of his Landsknecht, it means that we can export it as big as we want:


    Bad news: the Poser model doesn't include any poses information, it mean that I can only keep the model idle. I need to made the poses by myself, too hard... I would like to ask in the CFC forum if anyone is willing to provide a two-handed sword action group...
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    Last edited by zweihander; 02-27-2016 at 07:11.

  6. #6
    Member Member Stazi's Avatar
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    Default Re: Converting Civilization3 unit animations

    Quote Originally Posted by zweihander View Post
    Good news is that I found that Kinboat has provided the Poser model of his Landsknecht, it means that we can export it as big as we want:


    Bad news: the Poser model doesn't include any poses information, it mean that I can only keep the model idle. I need to made the poses by myself, too hard... I would like to ask in the CFC forum if anyone is willing to provide a two-handed sword action group...
    Great, but without animations it'll be pretty useless. We can make an icon from it but that's all. BTW what's the app used to open the model on screenshot?
    Last edited by Stazi; 02-27-2016 at 08:28.
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  7. #7

    Default Re: Converting Civilization3 unit animations

    It is Poser6.0, unfortunatly that it is not a free software. I bought it years ago but seldom use it.

    I would try to ask if any civ3 modder like to provide a suitable animation set.

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