Another thing I am working on.
Do you remember the Swiss structures? I want to have more of such techs.
I thought about them as a way to introduce games within the game where building something will = a minor victory.
All structures will take time and money, but finishing one will be considered a success.
Imagine georgian or hungarian unification structures - saying that if you control this and that provinces and finished building X you have won a minor victory regardless how strong you are on the map.
I thought that some factions could be cool to play even if they struggle to survive and never become a major player, but as long as they exist and do something they are still winners in the game.
Plus there is no other way to deal with minute territorial gains, minute in the game but huge for the faction it concerns.
We will test the concept in 1.6. with Switzerland and Georgia, perhaps something else - maybe 'take all german provinces on the map and finish building X' for, say Bavaria?
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