Hi folks.
This isn't really a bug report, it's closer to a short review, although I'll start with a couple of things first.
I know the heartache Medieval II causes for phalanxes, but is anyone getting them to stay in a vague formation? Even on guard mode mine tend to derp into a close knit mess.
Secondly, even though I didn't think those files have changed since 2.01 etc., I've noticed that the textures for the Keltoi armour reforms have some displacement, giving me some very peculiarly patterned helmets.
Now on to the good stuff. The quantity and, more importantly, quality of work that has gone into EBII is amazing, a HUGE thank you to all contributors to this project!
In regards to faction expansion, most of the map seems well balanced. The Middle East in particular has been very interesting, each playthrough (regardless of who I play as) has led to a different faction(s) dominating that area. Whilst Rome, Epirus and Carthage are consistently balanced in the western Mediterranean. The only oddities are the Arevakoi and the Bosporans who very often expand way too far, way too quickly, the former taking over the whole of western Africa on a few occasions and the latter always dominating the Sarmatians.
Like a number of people, my campaigns have been flooded with assassins, leading me to simply make them unrecruitable for all factions. Other than restricting them to only the highest level buildings I'm not sure how to convince the ai to go easy on them, but personally I don't find them any use except against other assassins and would argue that, unlike spies and diplomats, assassins belong in the bin alongside merchants.
I'd also like to ask about the changes 2.1b has made to the Keltoi roster. I would argue that the archaeological evidence, and Caesar's commentaries , supports the previous version's weapon layout. I feel too many Keltoi infantry have javelin/swords when they really aught to have spear/swords. Is there a historical, gameplay or mechanical reason for this change?
Otherwise, the additional units to all factions are amazing, with fantastic work gone into every design, texture and model and a very big thank you to this community, who since the first days of the original Europa Barbarorum have helped bring the ancient world to life.
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