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Thread: Help about modding programation MTW-VI

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  1. #1
    Member Member dimitrios the samian's Avatar
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    Default Re: Help about modding programation MTW-VI

    Macsen ... your dropping more nuggets mate
    Sultan , your a lucky man .
    Edit your post to read , Potraits & Naming Kings & Generals .

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  2. #2
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Help about modding programation MTW-VI

    I tested it to prove to myself I was right:

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    For some reason it doesn't alter the pic on the faction select menu, but it works in-game, anyway.
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

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  3. #3

    Default Re: Help about modding programation MTW-VI

    YOU ARE A GENIUS BRO!!! Many thanks, it work!!! dont appear in menu select but appear in campaign!! im so happy, many thanks and long live

  4. #4

    Default Re: Help about modding programation MTW-VI

    I have a new question... Why stats King from campaign doesnt match with stats King from Default_Heroes.txt; for example, in campaign my Prince Edward become King Edward I (c:2 d:2 p:0 a:3) and Edward I in Default_Heroes.txt have stats (c:5 d:4 p:3 a:5), i dont understand, only his portrait match.

  5. #5
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Help about modding programation MTW-VI

    Hi Suleyman and Yan,

    I believe that side of 'famous kings' is broken somehow. I often find my famous kings don't pick up their stats or vices/virtues from the heroes.txt. The only one that is reliable is the starting king. However, they do SOMETIMES get the right details. As to why, I still don't know - it could just be pure coincidence.

    There is also the fact that princes get their own VnVs before taking the throne. It's possible, I imagine, to set a famous king to be an 'attacker2' in the heroes.txt, but if he's had an eventful time of being a prince first, he might have already become an 'attacker3'. Hero generals work out fine, it's just the kings that are a pain in the neck. There are so many variables, it's difficult to pin down exactly.
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

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  6. #6

    Default Re: Help about modding programation MTW-VI

    You are right, I was thinking that too.

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