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Thread: Which unit would you like to see improved?

  1. #1
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    If you had to a choose unit to improve in a MTW expansion pack what would you like to see for that particular unit?

    If ur really biased like me go ahead and be biased.
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    Member Member trader/warrior's Avatar
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    give the longboars some fucking fighting skills
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    Guardian of the Fleet Senior Member Shahed's Avatar
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    Janissary Heavy Infantry
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    Member Member SmokWawelski's Avatar
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    Thumbs down

    Polish retainers. You have to wait for them and than they are useless once you can build them. To beef them up a little you do not have to wait until the Xpack though, just manually adjust their stats, cost, build period etc.

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    Member Member Knight_Yellow's Avatar
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    well to be honest id like the scottish clansmen to be better moral wise and for them to be in MP since u get the damned irish

    British Army: be the best

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    Member Member Magyar Khan's Avatar
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    all archery besides arbas
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    any muslim unit. give them some real weapons and armor instead of nerf bats.
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  8. #8
    Magister Vitae Senior Member Kraxis's Avatar
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    Polish Retainers...

    They are woefully ineffective at the time being.
    Why have them when you can have Feudal Knights or Chivalric Knights instead?

    They are the same as Armenian Heavy Cav with the difference of not being available in Early. The Arm cav are not even that good, just easily obtainable and have a bonus. The Polish Retainers don't even have that.
    Make them Early at the very least.
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  9. #9
    Member Member TheViking's Avatar
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    Early spearunit they realy suck, they cant even beat a light cav attacking/defending downhill.

    And then ofcus the beloved vikings a better attack and/or better defens
    There I see my father.
    There I see my mother, my sisters and brothers.
    There I see my line of ancestors back to the beginning.
    They call on me and ask me to take my place with them in the halls of Valhalla where the brave may live forever.

    TheViking a.k.a AggonyViking a.k.a FearTheViking a.k.a WildboarViking

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    Member Member deejayvee's Avatar
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    I'd like to see the longbows given a slightly greater range and to be better in the melee.

    And all missile units need more ammo.
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  11. #11
    Bored Avid Gamer Member Alrowan's Avatar
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    i want horsearchers to be able to fire when moving
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

  12. #12
    Member Member jLan's Avatar
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    Agreed Alrowan
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    Ditto Alrowan
    "I do not deny myself the pleasure of women, Mandrake. However, I do deny them my essence."

  14. #14

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    More elite units for the Russians.

    As it stands, they have Boyars and hmmmmm...let's see...
    well, that's it
    Gonna give 'em some hell
    - JSBX, 1998

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    Member Member deejayvee's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ([RDH] Spetz Natz @ Jan. 02 2003,23:26)]More elite units for the Russians.

    As it stands, they have Boyars and hmmmmm...let's see...
    well, that's it
    As opposed to the French who have how many unique units?
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    Member Member Cooperman's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]And then ofcus the beloved vikings a better attack and/or better defens
    Vikings are already one of the most over-powered units in the game they simply kill everything in their path if used correctly.
    When war is declared, Truth is the first casualty

  17. #17
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]i want horsearchers to be able to fire when moving
    Thats an awesome idea Alrowan

    Are you referring to a Parthian shot?

    The tactic whereby you can feign retreat and fire at the same time?

    Personally, I would like to see the Kataphraktoi have use of a compound bow as a secondary weapon but that is most unlikely. And instead of a lance how bout a nice thick iron mace for crushing the skulls of peasants?

    For a Russian elite unit might I suggest something similar to a Varangian guard? After all it was the Russians who gave Byzantium their Varangian guards so I think a Russian beserker unit might be cool.

    Russian Beserker:
    Excellent Attack
    Excellent Defence
    Very little armour
    No shield
    Excellent Morale
    High Valour

    They would be very interesting as a shock infantry unit, their fanatic lust for blood and fighting means that the Ghazi infantry would get their crap kicked out of them.
    A fearsome infantry viking unit that doesn't need to be big, I'd say a default size of 20 is adequate considering the fear they put in their enemies and their fighting skills bordering on the insane and the brutal.

    Instead of Halberdiers how bout a unique Russian halberd unit who carry polearms like an Urban Militia does but more deadly.
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  18. #18
    Just an Oldfart Member Basileus's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Alrowan @ Jan. 02 2003,21:10)]i want horsearchers to be able to fire when moving
    indeed that would be awesome

  19. #19
    Member Member The Marcher Lord's Avatar
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    Improve the archers, particularly the longbowmwn. All archers need improvements in range and effectiveness of volley. Archers need to be able to reload from a nearby wagon or cart or have a fixed number of reloads available.

  20. #20
    Bored Avid Gamer Member Alrowan's Avatar
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    lol.. it looks like people want horse archer that shoot when moving... too bad CA prolly wont see this. but i think with the current code it may be hard to do, all the units have to stop momentarily to do anytthing, its to do with the animations
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

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    Member Member TheViking's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Cooperman @ Jan. 03 2003,06:28)]
    Quote Originally Posted by [b
    Quote[/b] ]And then ofcus the beloved vikings a better attack and/or better defens
    Vikings are already one of the most over-powered units in the game they simply kill everything in their path if used correctly.
    i already know that, but they dont kill quick and many enuff

    Quote Originally Posted by [b
    Quote[/b] ]kataphraktoi:Russian Beserker:
    That would be a viking
    There I see my father.
    There I see my mother, my sisters and brothers.
    There I see my line of ancestors back to the beginning.
    They call on me and ask me to take my place with them in the halls of Valhalla where the brave may live forever.

    TheViking a.k.a AggonyViking a.k.a FearTheViking a.k.a WildboarViking

  22. #22
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Not just any Viking......A Russian Beserker Viking with no clothes smelling like puke with a freakin big axe ready to cleave anyone including the poorly armoured cataphract
    Retired from games altogether!!

    Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!

  23. #23
    Member Member Lion King's Avatar
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    i would improve archery and move-while-firing horse archers, the first one isnt necessary because i made a mod for it already, which can be downloaded HERE

  24. #24
    Member Member Cooperman's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]Not just any Viking......A Russian Beserker Viking with no clothes smelling like puke with a freakin big axe ready to cleave anyone including the poorly armoured cataphract
    I think I saw one of those last night as I left the pub

    I went the other way quickly
    When war is declared, Truth is the first casualty

  25. #25

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    Quote Originally Posted by [b
    Quote[/b] (kataphraktoi @ Jan. 04 2003,06:35)]Not just any Viking......A Russian Beserker Viking with no clothes smelling like puke with a freakin big axe ready to cleave anyone including the poorly armoured cataphract
    Now that's an "elite" unit
    Gonna give 'em some hell
    - JSBX, 1998

  26. #26
    The Breath of God Member Divine Wind's Avatar
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    Apart from all the units and things every1 else has said so far which i agree with...1 unit id like to see improved would be the ballista. The romans used this weapon to such an effect that any roman soldier could be trained to fire this weapon accurately. I have read stories about how they used the ballista to pick off individual targets at a huge range. So why is it that u cant hit a whole unit of 100 spearmen from 10 yards?? Make them better...plz
    "To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
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  27. #27
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Oh yeah a Russian beserker unit would do just fine, as long as byzantines can get them too just like the Russian can get Bulgarian brigands - they'll be room for Varangian guards its just that a varangian beserker combo would be nice.

    I think beserkers should have a fear bonus against every unit because they're simply...........well.......beserkers
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  28. #28

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    one thing i would like to see is grape shot for the catapaults, trebs and mangonels.
    eg instead of one massive boulder have 5 smaller boulders.

    you have the option of big or small boulders so the seige weapons are still good for castle walls.

    it would be good if one launch could kill between 2 - 9 soliders if it landed in the middle of a formation instead of at the moment where you are lucky if you kill one or two.
    that way catapault etc would become useful as anti personel weapons.

    and i would like catapults to be able to move, albeit very slowly. they have wheels they can turn so why cant they move ?
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