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Thread: Announcement: Europa Barbarorum II 2.2r released!
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QuintusSertorius 12:47 03-10-2017
Originally Posted by 血荐轩辕:
I wonder when will next big update as 2.3 be released.Last time I try to install a small update.It destroy all my game.I can no longer play it.I hope that there will be a big update soon so that I can play it again.Hope that in the next big release the AI will be much more ferocious,not so mild
2.3 will be released when it's ready. These testing patches are a critical part of assessing readiness.

Note that none of the patches are savegame compatible, so if you update you will not be able to play your previous saved games. If you want to see updated AI, you need to be playing the patches.

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血荐轩辕 00:57 03-11-2017
after I install the patch.The whold game become unplayable.Crushing to desk before I can play it

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QuintusSertorius 14:06 03-11-2017
Originally Posted by 血荐轩辕:
after I install the patch.The whold game become unplayable.Crushing to desk before I can play it
Did you install it onto a working 2.2b or anything later in the series? You can't patch 2.2 with it.

Also, what does your error log say?

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CumPizdrul 17:40 03-16-2017
Hi guys,


excuse me but I can't understand all of it ( I don't speak good english :( ). I downloaded and I am playing now the 2.2E version, what should I do now?


sorry help me

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QuintusSertorius 10:34 03-17-2017
Originally Posted by CumPizdrul:
Hi guys,


excuse me but I can't understand all of it ( I don't speak good english :( ). I downloaded and I am playing now the 2.2E version, what should I do now?


sorry help me
If you want to update to 2.2h, then you can patch over your existing installation. But you'll have to start a new game, it won't work with existing saved games.

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CumPizdrul 12:05 03-17-2017
Originally Posted by QuintusSertorius:
If you want to update to 2.2h, then you can patch over your existing installation. But you'll have to start a new game, it won't work with existing saved games.
ah, Quintus you are the best. Thank you. So I must overwrite the 2.2h on 2.2e , don't need to get back to 2.2b or pass through 2.2f ?

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QuintusSertorius 13:36 03-17-2017
Originally Posted by CumPizdrul:
ah, Quintus you are the best. Thank you. So I must overwrite the 2.2h on 2.2e , don't need to get back to 2.2b or pass through 2.2f ?
You don't need any other incremental updates. 2.2h installs either directly onto a clean installation of 2.2b, or over any subsequent version (2.2c-2.2g).

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CumPizdrul 17:14 03-18-2017
Originally Posted by QuintusSertorius:
You don't need any other incremental updates. 2.2h installs either directly onto a clean installation of 2.2b, or over any subsequent version (2.2c-2.2g).
Thank you very much indeed.

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Arsaces 13:12 03-21-2017
I remember during one of the prior updates, that we should play the game on hard campaign difficulty, and normal battle difficulty. Is that still the case?

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QuintusSertorius 20:06 03-21-2017
Originally Posted by Arsaces:
I remember during one of the prior updates, that we should play the game on hard campaign difficulty, and normal battle difficulty. Is that still the case?
Yes.

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QuintusSertorius 13:52 03-23-2017
Changelog for 2.2i:


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QuintusSertorius 23:37 04-07-2017
Changelog for 2.2k:


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QuintusSertorius 22:58 04-09-2017
Changelog for 2.2l:


If you aren't playing Pergamon or KH, it probably isn't worth updating just yet. This is primarily to fix two repeating events for those two factions.

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kvergara93 19:58 04-10-2017
wait, why must this be? I've found campaigns anything less than H/H to not be challenging enough.

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kvergara93 19:59 04-10-2017
Originally Posted by Arsaces:
I remember during one of the prior updates, that we should play the game on hard campaign difficulty, and normal battle difficulty. Is that still the case?
is there an explanation as to why?

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QuintusSertorius 09:14 04-11-2017
Originally Posted by kvergara93:
wait, why must this be? I've found campaigns anything less than H/H to not be challenging enough.
Because the unit stats and battle mechanics are balanced for Medium battle difficulty. What faction are you playing?

If you're finding battles too easy, chances are you're using some combination of always using full stacks (try 15 units), too much cavalry (more than 2 units as a settled faction), too many elites (more than 1 unit per stack), too many archers (more than 2 units), too much heavy line infantry, and/or targeting the enemy general to cause a general rout. I often find when people make this complaint, they use full stacks comprised almost entirely of heavy cavalry and heavy infantry, with little or no skirmishers, when a more balanced force would not only be more interesting to play, but more challenging too.

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kvergara93 01:33 04-12-2017
I've played as a lot of them but got bored once my empire became massive. I got a sense of "ok, since I'm so much stronger than everyone, it's only a matter of time until I conquer everything." I did rome 250+ turns. Averni, Leusitani, Saba, Ptolemaioi, Pritanoi, and Getai all for at least 150+ turns. Maybe this is more about me being easily bored...

And I do balance my armies pretty well. Granted, I rarely march with less than 15 units. And yes, killing off the general + cleaning up the routing army with calvary has always been a go-to strategy of mine.

So is it up to me to I guess limit myself in order to create a challenge? Or is there something hiding after 250-300 turns?

Also, if unit stats and battle mechanics for medium difficulty, what happens at higher difficulties? Sorry if that sounds like a stupid question, just geniunely curious

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Coronatus 16:37 04-21-2017
Hello team and fans,

I'm currently playing 2.2g (a little obsolete, i know) with the Romani and noticed a couple of things:

1) First of all, playing EBII is still a lot of fun. Especially the Romani are quite complete and the details in buildings, units, scripts etc are stunning. I love all the descriptions and the reworked landscape. I think p.e. the removal of the "bridge" between Sicily and Bruttium was an advance. And still I experience a lot of AI sea invasions as the Carthies head to Syracusae and the Numidians to Sardinia.

2) I remember that the provinciae were removed in one of the last releases. Have they already been re-integrated? I miss them quite hard, as one of my goals was to "collect" all of them with my propraetores.

3) The cursus honorum still works well, but I would emphasize the creation of ex-questor, ex-praetor and ex-consul traits. So far, my family members only have ex-aedile traits.

4) The re-spawning of factions can be quite annoying. If you like to create an empire in historical borders like I do, it's kind of a problem, if for example the Carthies respawn in Phasania all the time, when you really don't want to incorporate the province in your imperium. In my opinion, re-spawning should be restricted at least to the historical core provinces of each faction to match the problem.

5) Is there any plan to expand the "a year in history"-events further than 212BC? I like them very much and am always kind of sad, when they end.

Thank you and keep up the good work!
Best wishes,

Coronatus

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QuintusSertorius 17:54 04-21-2017
2) The provinciae were never intentionally removed; have they stopped working?
3) I think ex-magistrate traits were expanded recently.
4) That's the re-emergence script failing to work as intended. Each faction only has one, or at most three specific locations they're supposed to re-spawn in. Except that doesn't seem to work all the time, and you get weird occurrences like this.
5) I don't know. We have a hardcoded limit of around 500 entries in the historic_events.txt because of a tool we use to generate the strings, and each one of them is another entry.

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Coronatus 19:45 04-22-2017
Thank you very much for your answer.

2) Yes, at least this is what happens in my campaign. For example I already conquered Dyrrachium, have the provincia romana-government and installed a proper proconsul there and he doesn't get a certain ancilliary. Same happens in Sicily.
3) Ok, maybe I should just install one of the later releases like 2.2l and see if something has changed.
4) Well, let's see how that developes.
5) So, every of the pop-ups like "Winter. Time to muster armies" counts for that? The "a year in history"-events would sum up only to about 60...

Best wishes,

Coronatus

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QuintusSertorius 12:33 04-24-2017
We've discovered the choice of error logging method may have an impact on performance as well as stability. I'd highly recommend that everyone go into their EBII.cfg (using Notepad++ and not Windows Notepad) and make the following edit:

Find this:

Code:
[log] 
to = mods/ebii/logs/eb.system.log.txt 
level = * trace
And change it to this:

Code:
[log] 
to = mods/ebii/logs/eb.system.log.txt 
#level = * trace
level = * error
It reduces the error tracking to a simpler form, which results in much, much smaller logs. While it gives less information, if you get a repeatable crash, all you need to do is switch them around (by removing the # from the trace line and putting it on the error line instead).

The difference in log size is significant - we're talking hundreds of KB for "error" vs hundreds of MB+ for "trace". While I've suspected for a while having big text files floating around in memory isn't good for stability (and the longer your session is, the bigger the file gets), it's been reported that it impacts between-turn processing times as well.

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QuintusSertorius 10:19 04-26-2017
Changelog for 2.2m:


Main thing for testing here is the Saba changes. While it doesn't have their new units (Bedouin are substituted here), it has the new gameplay bits. The start isn't so boring any more...

Otherwise keep an eye on naval recruitment, particularly by Rebels.

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magnificent walrus 18:58 04-26-2017
Originally Posted by QuintusSertorius:
We've discovered the choice of error logging method may have an impact on performance as well as stability. I'd highly recommend that everyone go into their EBII.cfg (using Notepad++ and not Windows Notepad) and make the following edit:
It would be better if you added these instructions to the original post so that more people can see it.

By the way, what is needed to patch to a new release: just extracting the new files (Does the file for animations change too?), or some uninstallation beforehand too? I'm not sure but my now resolved problem in this thread might be due to a mistake in patching on my part: https://forums.totalwar.org/vb/showt...t-my-error-log

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QuintusSertorius 21:37 04-26-2017
Originally Posted by magnificent walrus:
It would be better if you added these instructions to the original post so that more people can see it.

By the way, what is needed to patch to a new release: just extracting the new files (Does the file for animations change too?), or some uninstallation beforehand too? I'm not sure but my now resolved problem in this thread might be due to a mistake in patching on my part: https://forums.totalwar.org/vb/showt...t-my-error-log
You just need to extract and paste over your data folder; no need to do the animations again, no need for a reinstallation.

If you did reinstall, then you'd patch directly over 2.2b, you don't need any of the incremental past versions. Though if you'd reinstalled, you would need to do the animations again.

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QuintusSertorius 14:42 05-08-2017
Changelog for 2.2n:


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Mouzafphaerre 03:05 05-09-2017
*waits for the EB Team to run out of letters to reinstall*

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QuintusSertorius 09:39 05-09-2017
Originally Posted by Mouzafphaerre:
*waits for the EB Team to run out of letters to reinstall*
Given the pace of changes now (I think we've shaken out most of the obvious bugs), I don't think we'll reach z before 2.3, but you never know.

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QuintusSertorius 22:42 05-10-2017
Changelog for 2.2o:


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血荐轩辕 03:27 05-13-2017
I also wait the next big release to install.the small release is far too difficult to install.,it may destory the all game

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magnificent walrus 03:29 05-13-2017
Originally Posted by 血荐轩辕:
I also wait the next big release to install.the small release is far too difficult to install.,it may destory the all game
I thought the reason it broke the game for me was because I'm on Linux. Don't know why you're concerned though.

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