ZACK! ZACK! ZACK! ZACK! ZACK! ZACK!
Zack?
TWTBAW?
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
"I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
Mafia: Promoting peace and love since June 2006
We might consider lynching him tomorrow.Originally Posted by GH
Elect me on D2 to lynch GH!
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
Well, I haven't really planned one out because I was not planning on running, but basically what I was thinking was early on to split people into as many districts as possible, to make as many votes visible as possible. Then, once we have something resembling information/when I need to split them, I would make a small number (probably 5) of large districts, spreading the people I find scummy around so they can't control a district, and thus hopefully only let town vote. Probably terrible, but we are all experimenting here.
I follow the first bit (splitting into as many groups as possible to start)
Torn on the rest.
Is it a good idea to let people you find scummy be involved in/influence the vote of many districts rather than control a single District's vote?
Strange to think that the entirety of the game will proceed with just 3 or 5 effective votes - other than perhaps one day with 7 or 8 votes.
What we should focus on then is managing the representatives' votes and obliging them to canvass in such a way as to avert sheeping and gutsing. Although that can't actually be enjoined in the given system...
They ass trustee!
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
A single representative's vote is more powerful than any dozen inter-district votes.Is it a good idea to let people you find scummy be involved in/influence the vote of many districts rather than control a single District's vote?
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
Remember guys, our lynch-votes don't matter. It will be interesting to see whether this will make diffusion more reliable for scum, or less. How much will "record" really come to mean?Unless you are a duly elected Representative of a District, your lynch vote will not be counted. You still might want to have your vote on record, in case you suddenly got elected to represent your district. Also to avoid dire consequences.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
Then don't you want as many District votes to be as 'pure' as possible?
At least in the beginning of the game, if you have a large number of districts, and confine the players you find scummiest to one district/vote only, then their power/potential influence is only on one vote versus the many you find Towny?
Tldr: Internal district influences will matter because they add up to form the final votes.
In the early game, confining the scummiest people to one district may reduce their early voting power, but early on the town is very misinformed and probably won't catch mafia anyway. Better to allow the mafia to control the lynch a bit in order to hold the accountable for it.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
Your opinions on other player's pushes/reactions concerning you this early could be valuable later on. Effectively, I'm watching that space to try and figure things out.
I accidently MQ'd a whole heap of posts relevant to that in the post prior to the one you quoted. Hence the 'Boo MQ' comment and the explanation.
Wot?
Remember that, beyond electing the voters, Joe Blows can only make public arguments. Because there is a layer of disconnect between vote and argument here, and because the votes are so few, relying on a calculus oriented towards more typical games won't fit here.
The big question will be, who will receive cases, and why?* I may well be wrong, but I suspect a large random curve.
*In general sense, not in connection to scum motivations
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
Chancellor fun aside, my eye is really on the district reps and what they do with the votes from the rest of us. So Dp, I'm voting for you for rep currently. What are your ideas there?
Mechanic suggestion for future: Representatives can communicate privately with the Chancellor.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
3 districts, 1 mafia voter, 2 townie voters
3 districts, 1 town voter, 2 mafia voters
3 districts, 3 town voters
3 districts, 3 mafia voters
I don't know that I'd be able to distinguish one from the other here based on votes, but perhaps I'm missing something. Seems to me like scum would be able to easily slip under the radar in either of these configurations. What am I not seeing?
Not sure a bigger selection would be better either, I just don't really understand the sort of techniques that would be applicable to scum here.
vote cass
shes thinking already. I can see the wheels turning.
@cass You are going to get too wrapped up in this game I can see it a mile off. No posting after 10pm or I start dobbing to ure better half
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