"Every player votes in their own district as if it is a direct lynch."
FTR I think this managing this properly is really important to Town.
Making individual votes count by being truly representative of democracy vs. dissent has the twofold benefit of playing to collective rather than individual Town power (more heads are better than three, or one) and making scum votes more accountable to trace.
I propose District Reps lead this by
Voting Twice.
First to kick off the preliminary lynch.
Second to represent the view of their District/Mini-Town.
I further propose that those who elect the winning representative vote with them as a consolidated core, leaving those outside the core to vote where they like and justify their dissent.
Chancellor should make final calls, especially if owner of one of the districts. Just keep in mind that the position of Chancellor requires a political touch, not just lynching by their own or someone else's stated scum-lean.
I don't want to think to much about most of the non-rep allocations as I didn't put much thought into that when I made up the drafts; I just wanted a good mix of "social class" for each district. The main thought went into who to appoint as rep (and I guess into avoiding districts that would contest their appointment), and how highest-level contenders should be grouped relative to each other.@Montmorency, please explain the reasons why you have people in each tier when districts are set into 5 lots. I don't get what you mean about distributing nobles/commoners etc. I think I like the theory?/it sounds good anyway until I dissect it. I want reasons/explanations based on your own leans too pls.
On social classes, Chancellor is the position, the Senators are the strongest players, Equites are those behind them who are present, towny, and or well-liked. Those are the upper classes. The lower classes have the plebeian group, the commoners of the player population, and then the final group of 'flunkies' (:sweat:) who as-of-yet don't have much presence or clout in the political arena. The highest nobility (i.e. Visor, Zack, Renata) are the top candidates for district Rep in a 3-er scenario, and in a 5-scenario leadership positions are opened to the lower nobility (i.e. Winston, atheotes, Monstrbro). Generally you don't want to concentrate a district with members of a single class. If you have questions about specific allotments ask, though as I said in many cases which (non-Rep) player I put where is semi-random and isn't meant to translate verbatim into your plan of action.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
You may be getting too involved with thread activity here. I'm not sure I want to keep track of this. Especially as we come to see days where both district consensus vote, district dissent vote, individual votes, and private Rep votes all fluctuate by the hour.I further propose that those who elect the winning representative vote with them as a consolidated core, leaving those outside the core to vote where they like and justify their dissent.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
What's the fluff of the bold mean in practical terms? Stuff like I should have lynched El Barto regardless of the fact I was more confident GH was directly scum? How do you propose that be managed fairly? As long as I'm alive it's always coming down to my understanding of the game, I have to work with what I have.
Why should a Chancellor be automatically elected to District Rep simply because they were Town read early in the game? Game States change, people in the Chancellor's District should be able to challenge the Chancellor directly if they wish.
Apply scum-mindset disingenuity. Consider how lynches will affect or divert future day discussions and cases. Ask the hooded guy always standing at attention next to you.Originally Posted by Cass
What I'm saying is that I'm not going to carefully sift through all the players and their relationships to create individualized optimum districts. I just made some crude outlines. You can do with that as your conscience demands - good luck.Discounting lends itself to scummy bias (or direct scum influence), considering that the majority of players in the game are Town.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
I think I started on the right strategic track yesterday, asking everyone for the consensus on where to go/how to decide the tie, but the plan didn't feel solid, and I got paranoid about other players, and I backtracked on it, and it's bad. All this needs to change.
We need to maximise the power of Town forming the majority of the player base right now.
Essentially, I think things need to get more ordered, and I think the order of things should be:
1. District Representative Elections before everything else.
- Everybody in the District votes BLUE for their Representative preference;
(This can be based on read or specific agreement with who that player wants to lynch)
- Most consensus BLUE vote is officially elected to power.
2. District Scum Candidate Preliminary Lynch Votes - Led by District leader Vote.
- District leader votes RED for their number one lynch
- Those that voted for that District leader vote RED with them/for the same player
- Those that voted against the District leader vote RED for their own preferred lynch
- The representative vote is finalised by the District leader keeping or changing their vote according to the majority rule
3. End of Day Lynching occurs as close to a normal game as possible - with the majority of votes reflecting the majority of common opinions.
IMO, this:
- Represents majority of opinions as much as possible
- Gives individual/majority interests more direct weight and makes it more fun by electing the consensus read to Rep with more consequence.
It also
- Tests the rep; and
- Challenges scum to be active at all levels if their interests don't align with majority Town - Which I don't think the current system does.
Yeah that part is fine. I'll nut that out as best I can/appreciate/consider input where people have it.
You haven't commented on the option of voting reps to power and then following that through with those who voted them into power consolidating with them on their vote. I see this creating more meaningful competition for District rep and final vote count then we currently have.
Anyway all.
If you're Town, let's pull together and find a way to make the vote more accurately representative.
I'll get to District redistribution tonight.
Merry Xmas \o/
Originally Posted by Cass
Those that voted for that District leader vote RED with them/for the same playerWhat's the benefit over your original design of voting reps to power and keeping individual votes? The new design just creates more work for everyone and doesn't give any new information or security.Originally Posted by Montmorency
Well, we shouldn't speak of player "preferences" - they should be districted such that they have a one or two options per district - or else you lose control of the Reps.- Everybody in the District votes BLUE for their Representative preference;
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
That's a lot of talk to say basically
WOULD YOU CONSOLIDATE YOUR VOTE WITH THE PERSON YOU CHOSE TO REPRESENT YOUR DISTRICT?
Theoretically, you shouldn't want anyone in Power who's lynching outside your top scum reads so I think this makes sense.
(As a mandatory thing, fight to put your Top Town read in Power and consolidate with them to have more actual votes on the players you both want lynched, if they are actually put in Power).
Bah. Wordsarehard.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
It also negates the representative process in the first place, since, if everyone for a candidate changes their vote to the majority vote, it obscures what people's actual, original, votes were and how the consensus was generated.
Vitiate Man.
History repeats the old conceits
The glib replies, the same defeats
Spoiler Alert, click show to read:
His switch from wolf-reading to town-reading Jabbz on EoD1, plus apparently trying to avoid having Choxorn on the lynch block which looked bad in light of the mafia flip, and his response to D2 pressure sounded wolfy to me. I need to ISO him tomorrow and see if that impression is accurate.
But for now, good night and merry christmas all.
can we just focus on redrawing the districts.
Definitely need 5 districts. is there anyone who doesnt want this?
i am thinking something like this.
Renata Cass atheotes Winston Visor Montrbro Schema Jabbz Zack dice Riedquat Al sips Cuth El barto Monty Bsmith Fenn
thoughts?
Didn't I mention math is hard? Jack is trustworthy, we credit him with two votes. Jim is trustworthy, we give him two votes. Jameson, Jose, and Johnnie are not, so we give them 1 vote each. Jack votes bob, Jim votes Alex, Jameson votes bob, Jose votes will, and Johnnie votes Jane. Because of the extra points we credit Bob with 3 votes, Alex with 2, Will with one vote, and Jane with one vote. Jim, trusting the (modified) majority vote switches to Bob, leaving 3 (real) votes for Bob and 1 each for Jane and Will. Even if that only garners us a tie, you break it. If someone breaks from this agreement, they single themselves out and we have a solid place to look on the morrow.
If this comes across a double post, my bad. It posted then disappeared. Or maybe I've had too much Tullamore. Whatever. I'm cool being grouped with Atheotes. I haven't gotten a scum vibe from him and others seem to trust him, so I'd be down to support him for rep. I'd offer to do it myself with Dp gone, but I doubt I'm inspiring much in the realm of town confidence after being absent most of the last day.
Double posting is quite okay
So many words
So much Christmas
It is 1:27 am Christmas morning and I have elected to play mafia
I have a problem
Voting setup sounds good to me, I still haven't gotten my full read through yet but don't hold your breath on it or anything still
The district setup atheotes put is fine but I'm not really sure I have the ability to weigh in properly on that without my reread
Anyway I should get to bed. Merry holidays happy Xmas people enjoy being with your families and stuff yay stuff
"How dare you dodge the barrel!"
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