The next best thing, I think, would be to design a series of complementary fortifications all designed to work together with each other.
Also, it turns out keels aren't a thing for buildings, apparently. It'd be nice if they put something in to allow for large buildings not to take such a HP hit. I came up with this, it's pretty formidable but even it is taking a "slight" HP penalty. Even still, it seems to crush any cost equivalent combination of airships/landships I've tried. Bookend it with some Silent Watchers and you've really got something.
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