Always loved those castle upgrades, shame there weren't more of them...
Always loved those castle upgrades, shame there weren't more of them...
Ja mata, TosaInu. You will forever be remembered.
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
I rarely used them as the ones needing them were generally new acquisitions and the ones that could build them were in safe areas.
And...
Nah, it is da other way around... A Castle takes damage/downgrades if one takes it by siege, and no damage if it is taken by storm. I have many times stormed castles because I did not want them to downgrade. So, the whole point of upgrading castles between each major stage (Keep --- Castle etc.) is nominal - it does get slightly tougher to storm by each upgrade (and to siege too?). All max garrison levels are standardized with the big 4-5 stages so there is no change/gain to be had there (in raw MTW anyways).
One can do little about all this in terms of modding. I certainly tried, but with
only a few parameters to work with, one can only take these things so far.
- A
Beg to differ, but castles DO take damage when taken by storm - they usually lose a level. When you take a bottom level castle you'll end up with no castle left standing. I have had very rare occasions when a castle has not been slighted by the experience, but it is very very rare (for me at least...) and it always seems to be a keep that avoids being knocked down to fort/motte/bailley.![]()
ANCIENT: TW
A mod for Medieval:TW (with VI)
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Download A Game of Thrones Mod v1.4
I think that depends on you. Destruction is whatever you destroy when storming.
I have now examined this stuff first hand, today... Due to Macs post... Here are my results...
Case 1 - West Africa
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Castle level 2
Stormed --- No damage
Case 2 - Mauritania
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Castle level 1
Stormed --- No damage
Case 3 - Corsica
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Castle level 1
Stormed --- No damage
Case 4 - Toulouse
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Castle level 9
Stormed --- No damage
Case 5 - Tripolitania
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Castle level 1
Stormed --- No damage
It is possible that CA changed the mechanics for V.2.01 - it would explain your conflicting claims. Otherwise, this is how MTW works. Storm a castle and it takes no damage - siege it, and it starts taking damage...
I leave it to active V.2.01-users to examine/explore that possibility. In V.1.1 - upon which V.2.01 is built - this is how things are, feel free to confirm that (in the game) at any time.
- A
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