Exactly! When playing Germania, I even forgo troop recruitment to get all those North Sea ports up and running. Pays off in the long run.
I found bribing armies to be too expensive, and most of the units you cannot use anyway. Bribing rebel armies, though, can be very helpful at times, if you pick stacks that contain troops you can use. In my Armenian campaigns, I bribe rebel armies that contain archers and horse archers. The horse archers immediately go to a field army, the archers to city walls.
They are a pretty good spear unit up to about mid-game, but once advanced troops like Roman cohorts, Chosen Swords, or some of the better phalanx units like Armored Hoplites start showing up on the battlefield, the below average attk/def (for a phalanx unit) begins to hurt. That's when the switch to Chosen Ax, Night Raiders, and Bezerkers begins. Of course being a cavalryman, I usually have several cavalry armies of Gothic/Noble Cavalry running around to smash up any enemy armies I catch in the open
Ahhh, the voice of experience.

Never,
ever, let a Roman faction get comfortable and developed. Eliminate as many of them as possible before Uncle Marius shows up

If you can eliminate the SPQR, the Julii, and the Brutii, that leaves only the Scipii stranded in N Africa to deal with.
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