I've enjoyed this overview, @daigaku.
Must confess, I'm an occasional fan of bribery and assassination -- but, whoa, you take it to the next level! Would you say those things are inherently part of your gameplay style? If so, I'd challenge you to try a campaign without using either! (See how diabolical I can sometimes be?)
That said, I love to see a map swamped with rebels. Why? Because it makes for unlimited respawn possibilities. Am I seeing your last pic correctly? Are there really *no* actual factions left on the map? That's a first in my experience. Shouldn't the victory be handed to you by default (i.e. "none of the other kingdoms could hold it together long enough, so victory is yours, chump.")
I like your emphasis on "only native" units. That means exclusively AOR, right? (i.e. none of the generic light/medium/heavy infantry, etc.? Personally, I never use those guys, either). In most of my campaigns, I usually find the best regional units and focus on recruiting those. Also, I agree with your strategy of specializing provinces in different areas. Obviously, any province with iron will become a troop-producing province, but also, some will specializes in espionage, diplomats/stewardship, trade, etc.
Anyway, nice campaign story. There's more to say, but I'll have to do it later as RL encroaches.
Bookmarks