Quote Originally Posted by Csargo View Post
I'd say Fred/Cuth are clear after that flip.
While that is my original speculation, at this point I'm tinfoiling whether one or both of you or Fred set up BSmith yesterday as an alt solely for the purpose of making yourself/selves look good in either flip, to buy you just enough time to slip through the final 3 or so rounds.

Then again, at that point I guess you could claim I'm doing the same.

Quote Originally Posted by Dp101 View Post
There are 4 basic classes in XCOM 2, Grenadier, Sharpshooter, Ranger, and Specialist. However, once you have researched the right technologies, you unlock a fifth, the psi-operative, which you can turn rookies into via a special building. I discounted them as a role because it would make more sense for the 4 regular classes to be represented, since 4 is a not-unusual size for a scum team. Apparently I was wrong, and we could be dealing with any number. I refuse to consider 5 scum.
Is it worth considering that Zack had the mechanic for one of the original classes leveling up through night actions or some special event?