Results 1 to 30 of 2226

Thread: XCOM Mafia [Concluded]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
    Join Date
    Apr 2011
    Location
    Battening down hatches
    Posts
    3,342

    Default Re: XCOM Mafia [In Play]

    I seriously don't know what goes wrong when I use the quick reply feature. There's always a missing quote, as if the thing saved the message halfway through, let me go on writing and then send the earlier copy (twice, to boot). So, the remaining part of my message, more or less (and hopefully to be posted only once).

    A Tree Stump is a player who has lost all of their abilities as a player except that of being able to post. In essence, they are a dead player who can still post in the game thread. Any Night Actions that player may have had before becoming "stumped" are removed. As Tree Stumps cannot vote, they are not counted as living players for any purpose.
    Quote Originally Posted by Dp101 View Post
    Just so everyone knows, tree stump does fit with the lore for how an Andromedon works in the game (it essentially has two stages, you kill the first and it becomes a less powerful enemy). I trust this claim. Vote: Logic
    I was a tree stump in Zack's Futuramafia last year.

    Quote Originally Posted by Fredwood View Post
    I think either is fine, but why auto over logic?
    Why did you not want to lynch auto back then?
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  2. #2

    Default Re: XCOM Mafia [In Play]

    Quote Originally Posted by El Barto View Post
    I seriously don't know what goes wrong when I use the quick reply feature. There's always a missing quote, as if the thing saved the message halfway through, let me go on writing and then send the earlier copy (twice, to boot). So, the remaining part of my message, more or less (and hopefully to be posted only once).





    I was a tree stump in Zack's Futuramafia last year.


    Why did you not want to lynch auto back then?
    Because I felt logic was more wolfy and had more to analyze, Auto was at best null with some ok votes. I would have lynched Auto, but Logic was my preferred lynch.

  3. #3

    Default Re: XCOM Mafia [In Play]

    Also thanks for clearing that up, I've never played with a stump really mechanically, and missed that, just thought he had two lives.

  4. #4
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
    Join Date
    Apr 2011
    Location
    Battening down hatches
    Posts
    3,342

    Default Re: XCOM Mafia [In Play]

    Quote Originally Posted by Fredwood View Post
    Also thanks for clearing that up, I've never played with a stump really mechanically, and missed that, just thought he had two lives.
    So now that your theory is disproven, what do you propose to do?

    At the moment we're going for a coin toss.
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  5. #5
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: XCOM Mafia [In Play]

    Day is over, don't post.

  6. #6
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: XCOM Mafia [In Play]

    Just to reiterate, don't post until I say in bold blue that you can post.

  7. #7
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: XCOM Mafia [In Play]

    End of Day 7.


    And then there were four. Two ADVENT soldiers, one alien, and the elusive last member of XCOM.

    There was a long debate on who the last XCOM soldier was. Autolycus and El Barto quickly accused Fredwood, while Nippleman and Fredwood responded by accusing Autolycus. Naturally, no one stopped to consider that the mechanically correct play was to accuse no one and wait until f3 to make a decision.

    In the end, the vote was tied.

    "I'm not dying today," declared Fredwood, carefully gripping his rifle.

    "Funny. Neither am I," replied Autolycus with a smirk.

    Nippleman rolled his eyes and shot Autolycus before anyone could stop him.

    Spoiler Alert, click show to read: 



    Autolycus was an Andromedon!

    Spoiler Alert, click show to read: 
    He was town!

    Before Fredwood could get out an "oh darn," Nippleman quickly turned and blasted him with his shotgun.

    Spoiler Alert, click show to read: 



    Fredwood was an ADVENT Trooper!

    Spoiler Alert, click show to read: 
    He was town!

    El Barto raised his rifle and prepared to fire, but before his finger could reach the trigger his torso had been sliced in half by Nippleman's sword.

    Spoiler Alert, click show to read: 



    El Barto was an ADVENT Trooper!

    Spoiler Alert, click show to read: 
    He was town!

    Nippleman smiled. The alien menace was defeated and earth was free.

    Spoiler Alert, click show to read: 






    -------

    Spoiler Alert, click show to read: 
    XCOM (Mafia) victory.


    -------

    Living Players: 1

    Nippleman - Ranger

    ------

    Dead Players: 16

    Jowy - Faceless
    crimson_snow - Muton
    Askthepizzaguy - Sectoid
    GeneralHankerchief - Sectoid
    Manasi - Grenadier
    Sooh - ADVENT Trooper
    BSmith - Psi Operative
    Montmorency - ADVENT Shieldbearer
    novice - Sharpshooter
    Logic - ADVENT Trooper
    Cuth - Viper
    Walrein - Archon
    Csargo - ADVENT Trooper
    autolycus - Andromedon
    Fredwood - ADVENT Trooper
    El Barto - ADVENT Trooper

  8. #8

    Default Re: XCOM Mafia [In Play]

    Quote Originally Posted by Fredwood View Post
    Because I felt logic was more wolfy and had more to analyze, Auto was at best null with some ok votes. I would have lynched Auto, but Logic was my preferred lynch.
    In fact you gave me a hassle for voting logic when you extrapolated that I didn't care from the post you quoted.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO