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Thread: Chess - Game Thread [Concluded]

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    Default Re: Chess - Game Thread [In Play]

    Now onto the possibilities of a mafia/town that doesnt win alone but with their respective alignments... havent ever seen this before so I'm just spitballing
    - I think it's NAI overall in terms of balancing? Yes mafia looses on of their own if the townies dies but the same goes the other way too.
    - Town Joat giver does seem strongly very pro town and with a potential doc still out there... if there isnt a doc though I can see a town/mafia couple here. I mean w/o investigative roles having ~25% mafia is rather mafia sided in the first place
    - Two townies in couple would be strongy anti town, so then I'd assume a doc is around and the doc wouldnt be among them?

    Idk how strongly I should evaluate those PR's though... do they make up for a missing cop alone even with joat+doc? I think this would roughly equalize so why penalize town with a two town couple? Probably because it was 17 players at start and not 16 (for the exact 25% mafia ratio), so forcing two townies to essentially have one 'killspot' together fits here.

    So I guess I buy the two towny theory? Which is great as this guarantees my Xia lynch at some point

  2. #2
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Chess - Game Thread [In Play]

    Quote Originally Posted by Slaan View Post
    So I guess I buy the two towny theory? Which is great as this guarantees my Xia lynch at some point
    You're a bitter ender, like me. Never resign!

    Ok. Lover team wins. Slaan/Xiahou and god help us if thats not correct.
    #Winstontoostrong
    #Montytoostronger

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