Also, you had Chox below GH for that upcoming day 2, which falls in line with the concerted attempt that Zack and GH had to push Chox day 2. Your post about your GH/Chox theory would further back this up

Quote Originally Posted by Slaan View Post
I have a simple theory about GH rn. The Wild West game on MU was in a similar D1 state if Chox is mafia with two mafia being in the crosshairs of town right from the start and both got killed in the first two days. GH was the third wolf this game and bussed the partner that died D2 on D1 but tried to get off him D2 and onto Fred instead... in the end nothing worked out quite right (though the game was very close till then end, ending with a coinflip costing GH the game)

Anyway, so now he looks at a similar game with 2 of his partners (potentially) being in towns crosshairs yet again.. and he doesnt want to be with his back against the wall again so he starts earlier to try and get town off his partners, delay their lynches if at all possible.

Thats my working theory anyway rn in regards to GH... though I would always lynch Chox over him tomorrow
At the time I contested this theory.

1st because a Logic bus doesn't help GH because he can use the overtly contrarian stance to prop up WIFOM.

2nd because that wasn't a move designed to save Chox. Chox was in no danger of being lynched, in fact the only ones really pushing him were Zack and GH, so it's clouding the game state implying there was two actual wagons. It also further increased the chances of the Chox lynch Day 2 so it did nothing to distract away from a scum teammate. You were playing the role of the "logical townie" to try and see if the Chox and GH are scum theory works but never was able to fully pursue it because distancing.

It's also interesting to not the places of GH and Chox on your post here. This seems to indicate you want to Lynch GH next phase but are willing to switch to Chox, but the post you make later is one that indicates Chox is your number one suspect in a tier by himself.