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Thread: Roma Elections

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  1. #2

    Default Re: Roma Elections

    Citing directly from the EDCT the trigger to fire the Consul office:

    Code:
    Trigger Elected_As_Consul_Regular
      WhenToTest CharacterTurnEndInSettlement
    
      Condition FactionType f_rome
            and I_EventCounter ecWinter = 1
            and SettlementName sett_040
            and CharacterAge > 39
            and Trait RomanRank > 3
            and Trait InOffice < 1
            and Trait Consul = 1
            and RandomPercent < 40
    
      Affects Consul  1  Chance  100
      Affects InOffice  1  Chance  100
    Nothing is mentioned about the remaining Movement Points, so I think family members can arrive in winter as well. If I remember correctly, during the first winter since the start of the campaign no elections are held.

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