Citing directly from the EDCT the trigger to fire the Consul office:
Code:
Trigger Elected_As_Consul_Regular
WhenToTest CharacterTurnEndInSettlement
Condition FactionType f_rome
and I_EventCounter ecWinter = 1
and SettlementName sett_040
and CharacterAge > 39
and Trait RomanRank > 3
and Trait InOffice < 1
and Trait Consul = 1
and RandomPercent < 40
Affects Consul 1 Chance 100
Affects InOffice 1 Chance 100
Nothing is mentioned about the remaining Movement Points, so I think family members can arrive in winter as well. If I remember correctly, during the first winter since the start of the campaign no elections are held.
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